{"title":"Levelling Up Learning: Exploring the Impact of Gamification in Flipped Classrooms","authors":"Eilidh Jack, Craig Alexander, Elinor M Jones","doi":"arxiv-2402.18313","DOIUrl":null,"url":null,"abstract":"In recent years, the integration of gamification into educational settings\nhas garnered significant attention as a means to enhance student engagement and\nlearning outcomes. By leveraging gamified elements such as points and\nleaderboards, educators aim to promote active participation, motivation, and\ndeeper understanding among students. This study investigates the effects of\ngamification on student engagement in a flipped classroom environment. The\nfindings suggest that gamification strategies, when effectively implemented,\ncan have a positive impact on student motivation and engagement. This paper\nconcludes with recommendations for educators, potential challenges such as\nsuperficial engagement and demotivation, and future directions for research to\naddress these challenges and further explore the potential of gamification in\nfostering student success.","PeriodicalId":501323,"journal":{"name":"arXiv - STAT - Other Statistics","volume":"144 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-02-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"arXiv - STAT - Other Statistics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/arxiv-2402.18313","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
In recent years, the integration of gamification into educational settings
has garnered significant attention as a means to enhance student engagement and
learning outcomes. By leveraging gamified elements such as points and
leaderboards, educators aim to promote active participation, motivation, and
deeper understanding among students. This study investigates the effects of
gamification on student engagement in a flipped classroom environment. The
findings suggest that gamification strategies, when effectively implemented,
can have a positive impact on student motivation and engagement. This paper
concludes with recommendations for educators, potential challenges such as
superficial engagement and demotivation, and future directions for research to
address these challenges and further explore the potential of gamification in
fostering student success.