DESIGN AND IMPLEMENTATION OF REAL-TIME NON-LINEAR DYNAMIC SIMULATION OF FIGHTER AIRCRAFT ON MULTICORE PROCESSOR

Muhammad Faris Fathoni, S. Sutiyo
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Abstract

Simulation is a system to imitate the operation of various kinds of real-world facilities or processes for training, behavior study or entertainment purposes. Some implementation of fighter aircraft simulation is done sequentially using FORTRAN and MATLAB / Simulink. On the other hand, a multicore (parallel) computer system has been in the personal computer environment, so the multicore computing paradigm should be considered. Intel Threading Building Blocks (TBB) library need to be utilized in multicore programming. This paper discusses the design and implementation of real-time nonlinear dynamic simulation of fighter aircraft on multicore processor. The aircraft model used in this study is F16 data. Implementation of the simulation code is written in C++ with Intel TBB, OpenGL, Open Scene Graph, and Open Dynamic Engine library. The testing results of non-linear dynamics simulation of fighter aircraft show that the speedup on an Intel Core 2 Duo processor is 1.1776 x for elevator doublet input (short period), while speedup on an Intel i7 is 1.5405 x for rudder doublet input (dutch roll). Key Words: multicore computing, real-time simulation, nonlinear dynamic, fighter aircraft model
多核处理器上战斗机实时非线性动态模拟的设计与实现
仿真是一种模仿现实世界中各种设施或过程运行的系统,用于培训、行为研究或娱乐目的。战斗机仿真的一些实现是使用 FORTRAN 和 MATLAB / Simulink 按顺序完成的。另一方面,多核(并行)计算机系统已进入个人计算机环境,因此应考虑采用多核计算范例。英特尔线程构件(TBB)库需要在多核编程中加以利用。本文讨论了在多核处理器上设计和实现战斗机的实时非线性动态仿真。本研究使用的飞机模型是 F16 数据。仿真代码用 C++ 编写,并使用了英特尔 TBB、OpenGL、开放场景图和开放动态引擎库。战斗机非线性动力学仿真测试结果表明,在英特尔酷睿2双核处理器上,升降舵双音输入(短周期)的速度提高了1.1776倍,而在英特尔i7处理器上,方向舵双音输入(荷兰式滚转)的速度提高了1.5405倍。关键字:多核计算、实时仿真、非线性动态、战斗机模型
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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