Automated Classification of User Needs for Beginner User Experience Designers: A Kano Model and Text Analysis Approach Using Deep Learning

AI Pub Date : 2024-02-02 DOI:10.3390/ai5010018
Zhejun Zhang, Huiying Chen, Ruonan Huang, Lihong Zhu, Shengling Ma, Larry Leifer, Wei Liu
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Abstract

This study introduces a novel tool for classifying user needs in user experience (UX) design, specifically tailored for beginners, with potential applications in education. The tool employs the Kano model, text analysis, and deep learning to classify user needs efficiently into four categories. The data for the study were collected through interviews and web crawling, yielding 19 user needs from Generation Z users (born between 1995 and 2009) of LEGO toys (Billund, Denmark). These needs were then categorized into must-be, one-dimensional, attractive, and indifferent needs through a Kano-based questionnaire survey. A dataset of over 3000 online comments was created through preprocessing and annotating, which was used to train and evaluate seven deep learning models. The most effective model, the Recurrent Convolutional Neural Network (RCNN), was employed to develop a graphical text classification tool that accurately outputs the corresponding category and probability of user input text according to the Kano model. A usability test compared the tool’s performance to the traditional affinity diagram method. The tool outperformed the affinity diagram method in six dimensions and outperformed three qualities of the User Experience Questionnaire (UEQ), indicating a superior UX. The tool also demonstrated a lower perceived workload, as measured using the NASA Task Load Index (NASA-TLX), and received a positive Net Promoter Score (NPS) of 23 from the participants. These findings underscore the potential of this tool as a valuable educational resource in UX design courses. It offers students a more efficient and engaging and less burdensome learning experience while seamlessly integrating artificial intelligence into UX design education. This study provides UX design beginners with a practical and intuitive tool, facilitating a deeper understanding of user needs and innovative design strategies.
面向用户体验设计初学者的用户需求自动分类:使用深度学习的卡诺模型和文本分析方法
本研究介绍了一种在用户体验(UX)设计中对用户需求进行分类的新型工具,该工具专为初学者量身定制,并有望应用于教育领域。该工具利用卡诺模型、文本分析和深度学习将用户需求有效地分为四类。研究数据是通过访谈和网络爬行收集的,从乐高玩具(丹麦比伦德)的 Z 世代用户(1995 年至 2009 年出生)那里获得了 19 项用户需求。然后,通过基于卡诺(Kano)的问卷调查,将这些需求分为必须满足的需求、单一需求、有吸引力的需求和无所谓的需求。通过预处理和注释,创建了一个包含 3000 多条在线评论的数据集,用于训练和评估七个深度学习模型。其中最有效的模型是递归卷积神经网络(RCNN),该模型被用于开发一个图形化文本分类工具,可根据卡诺模型准确输出用户输入文本的相应类别和概率。可用性测试比较了该工具与传统亲和图方法的性能。该工具在六个维度上优于亲和图方法,在用户体验问卷(UEQ)的三个质量方面也优于亲和图方法,这表明该工具具有卓越的用户体验。根据美国国家航空航天局(NASA)任务负荷指数(NASA-TLX)衡量,该工具还显示出较低的感知工作量,并从参与者那里获得了 23 分的正面净促进者分数(NPS)。这些发现强调了该工具作为用户体验设计课程的宝贵教育资源的潜力。它为学生提供了更高效、更吸引人、更省力的学习体验,同时将人工智能无缝整合到用户体验设计教育中。这项研究为用户体验设计初学者提供了一个实用、直观的工具,有助于加深对用户需求和创新设计策略的理解。
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