{"title":"Advancements and Challenges in 360° Augmented Reality Video Streaming: A Comprehensive Review","authors":"","doi":"10.30534/ijccn/2024/011312024","DOIUrl":null,"url":null,"abstract":"As the demand for immersive multimedia experiences continues to grow, 360° augmented reality (AR) video streaming has emerged as a promising technology to deliver interactive and engaging content to users. This review paper provides a comprehensive overview of the current state of 360° AR video streaming, focusing on recent advancements, challenges, and potential future directions. The paper begins by presenting an in-depth exploration of the fundamental concepts and technologies underpinning 360° AR video streaming, including camera capture techniques, video encoding and compression methods, and the integration of augmented reality overlays. Subsequently, it delves into a critical analysis of the existing literature, highlighting key developments in the field. This encompasses advancements in video quality, real-time rendering, and the integration of interactive AR elements within the 360° video environment. Furthermore, the review addresses the challenges and limitations associated with 360° AR video streaming, ranging from bandwidth constraints and latency issues to hardware requirements and user experience considerations. Solutions and strategies proposed in the literature to mitigate these challenges are discussed, providing insights into the ongoing research efforts aimed at enhancing the overall performance and user satisfaction. In addition to technical aspects, the paper explores diverse applications of 360° AR video streaming across various domains, such as entertainment, education, healthcare, and industry. This section highlights successful implementations, innovative use cases, and potential benefits realized in each domain. The review concludes by outlining potential future trends and research directions in the dynamic field of 360° AR video streaming. Anticipated developments in hardware, software, and content creation are discussed, along with their potential impact on the widespread adoption of this technology. By synthesizing and critically examining the existing body of knowledge, this review paper serves as a valuable resource for researchers, practitioners, and industry professionals interested in gaining a comprehensive understanding of the current landscape, challenges, and opportunities in 360° augmented reality video streaming.","PeriodicalId":502688,"journal":{"name":"International Journal of Computing, Communications and Networking","volume":"35 2","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-02-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Computing, Communications and Networking","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.30534/ijccn/2024/011312024","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
As the demand for immersive multimedia experiences continues to grow, 360° augmented reality (AR) video streaming has emerged as a promising technology to deliver interactive and engaging content to users. This review paper provides a comprehensive overview of the current state of 360° AR video streaming, focusing on recent advancements, challenges, and potential future directions. The paper begins by presenting an in-depth exploration of the fundamental concepts and technologies underpinning 360° AR video streaming, including camera capture techniques, video encoding and compression methods, and the integration of augmented reality overlays. Subsequently, it delves into a critical analysis of the existing literature, highlighting key developments in the field. This encompasses advancements in video quality, real-time rendering, and the integration of interactive AR elements within the 360° video environment. Furthermore, the review addresses the challenges and limitations associated with 360° AR video streaming, ranging from bandwidth constraints and latency issues to hardware requirements and user experience considerations. Solutions and strategies proposed in the literature to mitigate these challenges are discussed, providing insights into the ongoing research efforts aimed at enhancing the overall performance and user satisfaction. In addition to technical aspects, the paper explores diverse applications of 360° AR video streaming across various domains, such as entertainment, education, healthcare, and industry. This section highlights successful implementations, innovative use cases, and potential benefits realized in each domain. The review concludes by outlining potential future trends and research directions in the dynamic field of 360° AR video streaming. Anticipated developments in hardware, software, and content creation are discussed, along with their potential impact on the widespread adoption of this technology. By synthesizing and critically examining the existing body of knowledge, this review paper serves as a valuable resource for researchers, practitioners, and industry professionals interested in gaining a comprehensive understanding of the current landscape, challenges, and opportunities in 360° augmented reality video streaming.
随着人们对身临其境的多媒体体验的需求不断增长,360° 增强现实(AR)视频流已成为向用户提供交互式和引人入胜的内容的一项前景广阔的技术。本综述论文全面概述了 360° 增强现实视频流的现状,重点介绍了最新进展、挑战和潜在的未来发展方向。论文首先深入探讨了 360° AR 视频流的基本概念和技术,包括摄像头捕捉技术、视频编码和压缩方法以及增强现实叠加的集成。随后,报告对现有文献进行了批判性分析,强调了该领域的主要发展。这包括视频质量、实时渲染和 360° 视频环境中交互式 AR 元素的集成等方面的进步。此外,该综述还讨论了与 360° AR 视频流相关的挑战和限制,包括带宽限制和延迟问题、硬件要求和用户体验考虑因素。论文讨论了文献中提出的缓解这些挑战的解决方案和策略,为正在进行的旨在提高整体性能和用户满意度的研究工作提供了见解。除了技术方面,本文还探讨了 360° AR 视频流在娱乐、教育、医疗保健和工业等不同领域的各种应用。本节重点介绍各领域的成功实施、创新用例和实现的潜在效益。综述最后概述了 360° AR 视频流这一动态领域的潜在未来趋势和研究方向。本节讨论了硬件、软件和内容创建方面的预期发展及其对广泛采用该技术的潜在影响。通过对现有知识体系的综合和批判性研究,本综述论文为有兴趣全面了解 360° 增强现实视频流领域的现状、挑战和机遇的研究人员、从业人员和行业专业人士提供了宝贵的资源。