Distributed low‐latency broadcast scheduling for multi‐channel duty‐cycled wireless IoT networks

Pengpeng Long, Yuhang Wu, Quan Chen, Lianglun Cheng
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Abstract

Data broadcast is a fundamental communication pattern in wireless IoT networks, in which the messages are disseminated from a source node to the entire network. The problem of minimum latency broadcast scheduling (MLBS) which is aimed to generate a quick and conflict‐free broadcast schedule has not been extensively explored in duty‐cycled networks. The existing works either work in a centralized scheme or rely on a fixed tree for broadcasting. Additionally, they all employ a strict premise that each node can only utilize one channel for both transmitting and receiving messages. Thus, to address the issues mentioned above, we examine the first distributed broadcasting algorithm in multi‐channel duty‐cycled wireless IoT networks, without relying on a predetermined tree. First, the MLBS problem in such networks is defined and proved to be NP‐hard. Then, in order to avoid transmission conflicts between different links locally, two efficient data structures are designed to help compute the earliest time and channel of receiving messages without conflicts. Based on the above data structures, we introduce an efficient distributed broadcasting algorithm, which can generate a latency‐sensitive broadcast tree while calculating a collision‐free broadcast schedule, simultaneously. Finally, the theoretical analysis and simulations demonstrate the efficiency of the proposed algorithm.
针对多通道负载循环无线物联网网络的分布式低延迟广播调度
数据广播是无线物联网网络中的一种基本通信模式,信息从源节点传播到整个网络。最小延迟广播调度(MLBS)旨在生成快速、无冲突的广播调度,但在占空比循环网络中,这一问题尚未得到广泛探讨。现有研究要么采用集中式方案,要么依赖于固定的广播树。此外,它们都采用了严格的前提条件,即每个节点只能利用一个信道来发送和接收信息。因此,为了解决上述问题,我们研究了第一种不依赖于预定树的多信道占空比无线物联网网络中的分布式广播算法。首先,我们定义了此类网络中的 MLBS 问题,并证明该问题具有 NP 硬度。然后,为了避免本地不同链路之间的传输冲突,设计了两种高效的数据结构来帮助计算无冲突接收信息的最早时间和信道。在上述数据结构的基础上,我们引入了一种高效的分布式广播算法,它可以在计算无碰撞广播时间表的同时生成对延迟敏感的广播树。最后,理论分析和仿真证明了所提算法的高效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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