The Effects of Augmented Reality on Very Young Learners’ Motivation and Learning of the Alphabet and Vocabulary

Digital Pub Date : 2024-02-13 DOI:10.3390/digital4010010
Eleni Korosidou
{"title":"The Effects of Augmented Reality on Very Young Learners’ Motivation and Learning of the Alphabet and Vocabulary","authors":"Eleni Korosidou","doi":"10.3390/digital4010010","DOIUrl":null,"url":null,"abstract":"This study aspires to contribute some initial results to the growing area of research regarding technology potential in the field of early foreign language literacy. An experiment was conducted to examine very young learners’ alphabet and vocabulary learning and retention in an early foreign language (FL) learning context when implementing augmented reality (AR) applications, while very young learners’ motivation was also assessed. A pilot intervention was implemented in a state school in northern Greece. The participants (n = 26) were primary school first-graders (5.5–6 years old) and were assigned into two groups, experimental (13) and control (13). To examine the effects of the intervention, this current study employed two instruments: (a) a pre-test–post-test model to assess young learners’ alphabet and vocabulary learning during three phases and (b) a questionnaire to assess their motivation during the learning process. The findings of this study reveal that both groups displayed significant improvements in FL alphabet and vocabulary learning; however, there are statistical differences in favor of the experimental group regarding long-term alphabet and vocabulary learning and retention. Furthermore, qualitative results regarding children’s perceptions of the technology used indicate that AR was highly appealing and motivating to participating students.","PeriodicalId":512971,"journal":{"name":"Digital","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2024-02-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Digital","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.3390/digital4010010","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

This study aspires to contribute some initial results to the growing area of research regarding technology potential in the field of early foreign language literacy. An experiment was conducted to examine very young learners’ alphabet and vocabulary learning and retention in an early foreign language (FL) learning context when implementing augmented reality (AR) applications, while very young learners’ motivation was also assessed. A pilot intervention was implemented in a state school in northern Greece. The participants (n = 26) were primary school first-graders (5.5–6 years old) and were assigned into two groups, experimental (13) and control (13). To examine the effects of the intervention, this current study employed two instruments: (a) a pre-test–post-test model to assess young learners’ alphabet and vocabulary learning during three phases and (b) a questionnaire to assess their motivation during the learning process. The findings of this study reveal that both groups displayed significant improvements in FL alphabet and vocabulary learning; however, there are statistical differences in favor of the experimental group regarding long-term alphabet and vocabulary learning and retention. Furthermore, qualitative results regarding children’s perceptions of the technology used indicate that AR was highly appealing and motivating to participating students.
增强现实技术对幼儿学习动机以及字母和词汇学习的影响
本研究旨在为早期外语扫盲领域日益增长的技术潜力研究贡献一些初步成果。研究人员进行了一项实验,以考察在早期外语(FL)学习环境中使用增强现实(AR)应用程序时,年幼学习者的字母和词汇学习及保持情况,同时还对年幼学习者的学习动机进行了评估。希腊北部的一所公立学校实施了一项试点干预措施。参与者(n = 26)为小学一年级学生(5.5-6 岁),被分为两组,实验组(13 人)和对照组(13 人)。为了考察干预的效果,本研究采用了两种工具:(a) 采用前测-后测模式,评估小学生在三个阶段的字母和词汇学习情况;(b) 采用问卷调查,评估小学生在学习过程中的学习动机。研究结果表明,两组学生在 FL 字母和词汇学习方面均有显著提高;但在字母和词汇的长期学习和保持方面,实验组学生的成绩在统计学上存在差异。此外,有关儿童对所使用技术的看法的定性结果表明,增强现实技术对参与研究的学生具有很强的吸引力和激励作用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
CiteScore
3.10
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信