RGB-D visual SLAM for point association local edge features

Hongtu Li, Fang Wang, Yunjiang Zhang
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Abstract

Aiming at the difficulty of point feature matching in 3D reconstruction to meet the tracking requirements of weakly textured scenes, this paper proposes a visual SLAM algorithm based on grid method combining points with edge features. In the tracking thread, a method based on grid method is proposed to evaluate the feature quality of points. The textures of external environment are judged according to ORB feature description, and the information of Canny edge features of weakly textured mesh is added to improve the positioning accuracy. In the local mapping thread, the joint feature points pose and map points are iteratively optimized to improve the convergence rate of the algorithm. The simulation results show that the proposed algorithm has a good location and tracking effects in the weak texture scene.
针对点关联局部边缘特征的 RGB-D 视觉 SLAM
针对三维重建中点特征匹配难以满足弱纹理场景跟踪要求的问题,本文提出了一种基于网格法的视觉 SLAM 算法,将点与边缘特征相结合。在跟踪线程中,提出了一种基于网格法的点特征质量评估方法。根据 ORB 特征描述对外部环境的纹理进行判断,并加入弱纹理网格的 Canny 边缘特征信息,以提高定位精度。在局部映射线程中,对联合特征点姿态和映射点进行迭代优化,以提高算法的收敛速度。仿真结果表明,所提出的算法在弱纹理场景中具有良好的定位和跟踪效果。
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