Users and Gratification Theory Approach to Understand Why People Use Digital Media Mainly During Lockdown

Dhruv Sabharwal
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Abstract

This article seeks to find the uses and gratification that consumers receive by using digital media during the lockdown when there is a situation of Covid. This article tries to provide a more comprehensive understanding of why consumers use digital media. Exploratory research was conducted. In-depth interviews were conducted with over 30 individuals who use social media or digital media during the lockdown. This study identified eight implications of uses and gratifications for using digital media. They are social interaction, seeking information, time-pass, entertainment, relaxation, expression of opinion, information sharing, and knowledge about others.
用 "用户与满足 "理论理解人们在封锁期间使用数字媒体的主要原因
本文旨在探究在发生科威德事件的封锁期间,消费者通过使用数字媒体所获得的用途和满足感。本文试图更全面地了解消费者使用数字媒体的原因。本文进行了探索性研究。对 30 多名在封锁期间使用社交媒体或数字媒体的个人进行了深入访谈。这项研究确定了使用数字媒体的八种用途和满足感。它们是社交互动、寻求信息、消磨时间、娱乐、放松、表达意见、信息共享和了解他人。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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