Bowling Green's Visual Communication Technology Program Creates Continuous Learners

Q4 Engineering
Prachi Patel
{"title":"Bowling Green's Visual Communication Technology Program Creates Continuous Learners","authors":"Prachi Patel","doi":"10.1002/msid.1458","DOIUrl":null,"url":null,"abstract":"<p><b>THE VISUAL COMMUNICATION TECHNOLOGY (VCT) PROGRAM AT</b> Bowling Green State University (BGSU) in Ohio launched 50 years ago with the goal of teaching students how to become creative visual communication problem solvers. Instead of focusing on one area of visual media, the program gives students an in-depth understanding of many different aspects, including print, photography, videography, and forms of interactive media.</p><p>In the five decades since the program's start, visual communication technologies have changed dramatically, but the unique classroom and industry experience that students gain in the VCT program has continued to lead graduates to successful careers in many industries.</p><p>“The basic premise of this degree is more relevant now than ever before,” said Donna K. Trautman, PhD, associate professor in the VCT program. “The degree has evolved due to the nature of technology, but the hallmark is media agility—being able to problem solve visual media issues, choose the best solutions, carry them out, and then evaluate the effectiveness.”</p><p>The VCT program is part of the School of Engineering within the College of Technology, Architecture and Applied Engineering. Gene Poor, professor emeritus in the college, and the late Jerry Streichler, a former technology professor and the founding dean of the College of Technology, established the program in 1973 with the concept of teaching students how to be “gifted generalists” in visual media.</p><p>“We're in the College of Technology because of the continual advancement of the technology, the applied nature of the program, and our partnerships with industry,” said Trautman. “We complete the circle of a visual media project, from the idea and conception to problem solving and planning, all the way to the end with execution, and even some installations.”</p><p>Approximately 120 students are in the program. They will graduate with a bachelor's degree in technology, guided by five full-time faculty members with expertise in different areas of visual communication technology (<b>Fig</b>. 1).</p><p>Trautman came to the VCT program in its early years as an undergraduate student, drawn to it because of its applied nature. “When I entered the program, it was well before computers were used on a regular basis,” she said. “The real draw was being able to identify the problem, make decisions, and become media agile. Understanding the what and why of what you're doing, who the audience is, and then figuring out a solution is very empowering.”</p><p>Students start with introductory courses in print, photography, video, and interactive multimedia. Then they choose a career track in one or two visual media areas. About 20 to 30 students every semester choose to take a research-based course during which, depending on their interest, they develop an idea and then write a plan for a research study (<b>Fig</b>. 2). These deep dives span the gamut from animatronics and immersive exhibits, color management, digital print media, augmented and virtual reality (AR/VR), packaging, and display prototyping.</p><p>A specific class in exhibit and display technology is at the essence of media agility. “Everything from how people consume visuals through appropriate marketing techniques to draw people into some of the exhibits,” said Trautman. “We've completed technical projects to solve large-scale, digital display imaging to figure out the most efficient and effective ways to accomplish that to point-of-purchase displays.”</p><p>To connect the theory and practices they learn at school with applications in the real world, each student is required to gain experience through a series of co-ops that complement their chosen focus area. More than 1,500 companies have provided such opportunities to VCT students during the past decade.</p><p>In the end, students emerge as “creative problem solvers,” said Laney Fugett, a teaching professor in the VCT program, who is also a program alumna. “Our students have the depth and breadth according to what they want to study.” Students evolve as they go down their career paths, but their unique experience working with different people across various industries gives them technical problem-solving skills for all kinds of challenges (<b>Fig</b>. 3).</p><p>These skills open up a host of career opportunities, such as instructional designers, design officers, marketing directors, content producers, photographers, videographers, and social media directors. VCT alumna Whitney Taylor, for instance, has worked in user experience (UX) design at YouTube for nearly a decade and is now a senior staff UX manager at the company. “Just about every company needs visual communication and some type of visual media support across the board,” said Trautman. Amy Layman Buskirk, another VCT alumna, is a client solutions director for Freeman Company. She has been successful creating audio and video strategies for corporate clients and now manages cross-functional and interdisciplinary teams in the field.</p><p>Several alumni and faculty started companies in areas covering animatronics, exhibit displays, visual production, and tradeshow exhibits. Mike Blasko, president and founder of Weigl Controls, is another alumnus that has had a career in intuitive, solid-state, and cross-platform controls for themed entertainment motion controls. Strong relationships with the industry have been key to the program's success, said Trautman. Faculty members regularly attend trade shows and industry organization meetings to make connections and keep up with visual media technologies. Industry partners inform and guide the faculty on what the industry needs. Many alumni maintain their connection to the program and come back as guest speakers, to hire new graduates, serve on the advisory board, and donate equipment and software.</p><p>“Alumni and industry partnerships are part of the fabric of our program,” said Fugett. “They're interwoven within.”</p><p>Trautman explained that their program was one of the first to go completely digital. She takes pride in how the program evolves and leads with technology to help students be continuous learners and become passionate about their talents. The faculty now is integrating the use and applications of AR/VR and artificial intelligence (AI) into core courses (<b>Fig</b>. 4).</p><p>“We've always been on the cutting edge of things,” she said. “We know that what we're teaching them today—using specific tools—is going to change rapidly. We teach new software, equipment, and processes, and they change almost every semester. We also want to teach our students to embrace AI and to know how to use it to improve efficiency and effectiveness.”</p><p>Staying innovative comes with challenges of acquiring enough funds and keeping up with rapidly changing technology. It also is challenging to hire faculty with the right expertise, she said, because the industry needs them and typically offers higher salaries. “We need a faculty that embraces continual change in technology and has an excitement for teaching. The rewards are tremendous.”</p><p>Another source of pride for both Trautman and Fugett is the VCT program's focus on diversity and inclusion. When Trautman was hired, she was one of two female tenure-track faculty members in the college, and was the first female to achieve tenure. “It's been a struggle to say the least, but my passion for the program, support from mentors, and love for teaching keeps me going. I have always encouraged all students to stand up for themselves, strive for their own success, and ask for help when they need it.”</p><p>The faculty and student body come from many backgrounds and cultures, said Fugett, and students are made aware of the importance of recognizing diversity and inclusion as they venture out into management and leadership positions. “It's not only that we have recognized diversity and integrated it, we're also trying to keep moving forward. It's not just a buzzword, it is part of our culture. Our program helps build social capital for our students.”</p><p>The VCT program is unique in its vision: VCT is, and will continue to be, recognized as an innovative program for individuals who apply creative and technical problem-solving through the broad disciplines of digital and emerging media. It will be the program of choice for students who aspire to make a visual impact locally, nationally, and globally. Its curriculum—including online, blending, and on-campus coursework—focuses on applied learning that will set BGSU apart from other programs and will lead to recognition as educational leaders in visual media.</p>","PeriodicalId":52450,"journal":{"name":"Information Display","volume":"40 1","pages":"40-42"},"PeriodicalIF":0.0000,"publicationDate":"2024-01-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://onlinelibrary.wiley.com/doi/epdf/10.1002/msid.1458","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Information Display","FirstCategoryId":"1085","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1002/msid.1458","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"Engineering","Score":null,"Total":0}
引用次数: 0

Abstract

THE VISUAL COMMUNICATION TECHNOLOGY (VCT) PROGRAM AT Bowling Green State University (BGSU) in Ohio launched 50 years ago with the goal of teaching students how to become creative visual communication problem solvers. Instead of focusing on one area of visual media, the program gives students an in-depth understanding of many different aspects, including print, photography, videography, and forms of interactive media.

In the five decades since the program's start, visual communication technologies have changed dramatically, but the unique classroom and industry experience that students gain in the VCT program has continued to lead graduates to successful careers in many industries.

“The basic premise of this degree is more relevant now than ever before,” said Donna K. Trautman, PhD, associate professor in the VCT program. “The degree has evolved due to the nature of technology, but the hallmark is media agility—being able to problem solve visual media issues, choose the best solutions, carry them out, and then evaluate the effectiveness.”

The VCT program is part of the School of Engineering within the College of Technology, Architecture and Applied Engineering. Gene Poor, professor emeritus in the college, and the late Jerry Streichler, a former technology professor and the founding dean of the College of Technology, established the program in 1973 with the concept of teaching students how to be “gifted generalists” in visual media.

“We're in the College of Technology because of the continual advancement of the technology, the applied nature of the program, and our partnerships with industry,” said Trautman. “We complete the circle of a visual media project, from the idea and conception to problem solving and planning, all the way to the end with execution, and even some installations.”

Approximately 120 students are in the program. They will graduate with a bachelor's degree in technology, guided by five full-time faculty members with expertise in different areas of visual communication technology (Fig. 1).

Trautman came to the VCT program in its early years as an undergraduate student, drawn to it because of its applied nature. “When I entered the program, it was well before computers were used on a regular basis,” she said. “The real draw was being able to identify the problem, make decisions, and become media agile. Understanding the what and why of what you're doing, who the audience is, and then figuring out a solution is very empowering.”

Students start with introductory courses in print, photography, video, and interactive multimedia. Then they choose a career track in one or two visual media areas. About 20 to 30 students every semester choose to take a research-based course during which, depending on their interest, they develop an idea and then write a plan for a research study (Fig. 2). These deep dives span the gamut from animatronics and immersive exhibits, color management, digital print media, augmented and virtual reality (AR/VR), packaging, and display prototyping.

A specific class in exhibit and display technology is at the essence of media agility. “Everything from how people consume visuals through appropriate marketing techniques to draw people into some of the exhibits,” said Trautman. “We've completed technical projects to solve large-scale, digital display imaging to figure out the most efficient and effective ways to accomplish that to point-of-purchase displays.”

To connect the theory and practices they learn at school with applications in the real world, each student is required to gain experience through a series of co-ops that complement their chosen focus area. More than 1,500 companies have provided such opportunities to VCT students during the past decade.

In the end, students emerge as “creative problem solvers,” said Laney Fugett, a teaching professor in the VCT program, who is also a program alumna. “Our students have the depth and breadth according to what they want to study.” Students evolve as they go down their career paths, but their unique experience working with different people across various industries gives them technical problem-solving skills for all kinds of challenges (Fig. 3).

These skills open up a host of career opportunities, such as instructional designers, design officers, marketing directors, content producers, photographers, videographers, and social media directors. VCT alumna Whitney Taylor, for instance, has worked in user experience (UX) design at YouTube for nearly a decade and is now a senior staff UX manager at the company. “Just about every company needs visual communication and some type of visual media support across the board,” said Trautman. Amy Layman Buskirk, another VCT alumna, is a client solutions director for Freeman Company. She has been successful creating audio and video strategies for corporate clients and now manages cross-functional and interdisciplinary teams in the field.

Several alumni and faculty started companies in areas covering animatronics, exhibit displays, visual production, and tradeshow exhibits. Mike Blasko, president and founder of Weigl Controls, is another alumnus that has had a career in intuitive, solid-state, and cross-platform controls for themed entertainment motion controls. Strong relationships with the industry have been key to the program's success, said Trautman. Faculty members regularly attend trade shows and industry organization meetings to make connections and keep up with visual media technologies. Industry partners inform and guide the faculty on what the industry needs. Many alumni maintain their connection to the program and come back as guest speakers, to hire new graduates, serve on the advisory board, and donate equipment and software.

“Alumni and industry partnerships are part of the fabric of our program,” said Fugett. “They're interwoven within.”

Trautman explained that their program was one of the first to go completely digital. She takes pride in how the program evolves and leads with technology to help students be continuous learners and become passionate about their talents. The faculty now is integrating the use and applications of AR/VR and artificial intelligence (AI) into core courses (Fig. 4).

“We've always been on the cutting edge of things,” she said. “We know that what we're teaching them today—using specific tools—is going to change rapidly. We teach new software, equipment, and processes, and they change almost every semester. We also want to teach our students to embrace AI and to know how to use it to improve efficiency and effectiveness.”

Staying innovative comes with challenges of acquiring enough funds and keeping up with rapidly changing technology. It also is challenging to hire faculty with the right expertise, she said, because the industry needs them and typically offers higher salaries. “We need a faculty that embraces continual change in technology and has an excitement for teaching. The rewards are tremendous.”

Another source of pride for both Trautman and Fugett is the VCT program's focus on diversity and inclusion. When Trautman was hired, she was one of two female tenure-track faculty members in the college, and was the first female to achieve tenure. “It's been a struggle to say the least, but my passion for the program, support from mentors, and love for teaching keeps me going. I have always encouraged all students to stand up for themselves, strive for their own success, and ask for help when they need it.”

The faculty and student body come from many backgrounds and cultures, said Fugett, and students are made aware of the importance of recognizing diversity and inclusion as they venture out into management and leadership positions. “It's not only that we have recognized diversity and integrated it, we're also trying to keep moving forward. It's not just a buzzword, it is part of our culture. Our program helps build social capital for our students.”

The VCT program is unique in its vision: VCT is, and will continue to be, recognized as an innovative program for individuals who apply creative and technical problem-solving through the broad disciplines of digital and emerging media. It will be the program of choice for students who aspire to make a visual impact locally, nationally, and globally. Its curriculum—including online, blending, and on-campus coursework—focuses on applied learning that will set BGSU apart from other programs and will lead to recognition as educational leaders in visual media.

Abstract Image

鲍灵格林大学视觉传达技术专业培养持续学习者
俄亥俄州鲍灵格林州立大学(Bowling Green State University,BGSU)的视觉传达技术(VCT)专业开设于 50 年前,其目标是教授学生如何成为具有创造力的视觉传达问题解决者。自该专业开设以来的五十年间,视觉传播技术发生了巨大变化,但学生们在 VCT 专业获得的独特课堂和行业经验仍在引领毕业生在许多行业取得成功。"这个学位的基本前提现在比以往任何时候都更有意义,"VCT 专业副教授 Donna K. Trautman 博士说。"由于技术的本质,该学位也在不断发展,但其特点是媒体敏捷性--能够解决视觉媒体问题,选择最佳解决方案,实施这些方案,然后评估其效果。"VCT 项目是技术、建筑与应用工程学院工程学院的一部分。该学院的名誉教授吉恩-普尔(Gene Poor)和已故的杰里-斯特赖奇勒(Jerry Streichler)是前技术教授和技术学院的创始院长,他们于 1973 年建立了该专业,其理念是教导学生如何成为视觉媒体方面的 "天才通才"。"我们完成了一个视觉媒体项目的循环,从想法和构思到问题解决和规划,一直到最后的执行,甚至是一些装置。"该专业大约有 120 名学生。他们毕业后将获得技术学士学位,由五位在视觉传达技术不同领域具有专长的全职教师指导(图 1)。"她说:"当我进入这个项目时,计算机还没有被经常使用。"真正吸引我的是能够发现问题,做出决策,并成为敏捷的媒体人。了解自己在做什么、为什么做、受众是谁,然后找出解决方案,这非常有力量。"学生们首先学习印刷、摄影、视频和互动多媒体方面的入门课程。然后,他们在一到两个视觉媒体领域选择职业方向。每学期大约有 20 到 30 名学生选择研究型课程,在此期间,他们会根据自己的兴趣,提出一个想法,然后撰写一份研究计划(图 2)。这些深入研究的范围包括动画和身临其境的展览、色彩管理、数字印刷媒体、增强和虚拟现实(AR/VR)、包装和展示原型。"特劳特曼说:"从人们如何消费视觉效果,到吸引人们参观某些展品的适当营销技术,无所不包。"我们已经完成了解决大规模数字显示成像的技术项目,以找出最高效、最有效的方法来完成购买点展示。"为了将在学校学到的理论和实践与现实世界中的应用联系起来,每个学生都需要通过一系列合作项目来获得经验,这些合作项目与他们选择的重点领域相辅相成。VCT 项目的教学教授 Laney Fugett 也是该项目校友,她说:"最终,学生们成为了'创造性的问题解决者'。"我们的学生可以根据自己想要学习的内容来选择深度和广度"。学生们在职业道路上不断发展,但他们与各行各业不同人员合作的独特经历,为他们提供了应对各种挑战的技术问题解决技能(图 3)。这些技能为他们提供了大量的职业机会,如教学设计师、设计官员、营销总监、内容制作人、摄影师、摄像师和社交媒体总监等。例如,VCT 校友惠特尼-泰勒(Whitney Taylor)在 YouTube 从事用户体验(UX)设计近十年,现在是该公司的高级用户体验经理。"特劳特曼说:"几乎每家公司都需要视觉交流和某种类型的视觉媒体支持。另一位 VCT 校友 Amy Layman Buskirk 是弗里曼公司的客户解决方案总监。她成功地为企业客户制定了音频和视频战略,现在负责管理该领域的跨职能和跨学科团队。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Information Display
Information Display Engineering-Electrical and Electronic Engineering
CiteScore
1.40
自引率
0.00%
发文量
85
期刊介绍: Information Display Magazine invites other opinions on editorials or other subjects from members of the international display community. We welcome your comments and suggestions.
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