Pengenalan Game Edukasi untuk Meningkatkan Perbendaharaan Kosa Kata Benda dalam Bahasa Inggris

Fajar Hariadi, Jumalia Jumalia, A. Talakua
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Abstract

English is one of the subjects in the school curriculum in Indonesia. One of the English learning materials in class 3 of East Sumba 1 State Madrasah Ibtidaiyah (MIN) is the introduction to objects in English. The current learning process combined with educational game learning media shows an increase in the ability of 28 children to vocabulary nouns in English by 14.54% from the pre-test average result of 78 to 90 on the post-test results. The results of community service show that guidance and empowerment in learning English using educational games have a positive impact and get a good response from students. Empowerment has an important role in encouraging student motivation and increasing student achievement. It is hoped that this community service activity can be sustainable and become one of the collaborations between institutions so that these institutions help form an intelligent, wise and prosperous society.
介绍提高英语名词词汇量的教育游戏
英语是印度尼西亚学校课程的科目之一。东松巴第一国立伊比迪戴亚学校(MIN)3年级的英语学习材料之一是用英语介绍物品。目前的学习过程结合了教育游戏学习媒体,结果显示 28 名儿童的英语词汇名词能力提高了 14.54%,从测试前的平均成绩 78 分提高到测试后的 90 分。社区服务的结果表明,利用教育游戏学习英语的指导和赋权产生了积极的影响,在学生中获得了良好的反响。赋权在鼓励学生积极性和提高学生成绩方面具有重要作用。希望这项社区服务活动能够持续下去,并成为各院校之间的合作项目之一,从而使这些院校帮助形成一个智慧、明智和繁荣的社会。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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