Unity3D FPS TB CARE Game for Tuberculosis Awareness among Digital Native Children

Fahyu Dwi Pratiwi, Cindy Turusta
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Abstract

The present study focuses on the development of the TB CARE game, with the aim of addressing the limited knowledge about tuberculosis (TB) in the community, particularly among children. Considering the digital native nature of generation Z, games are adopted as an appropriate medium for dissemination. Employing the observation method, specifically blackbox testing, the study evaluates the game's performance through tests and questionnaires. The findings indicate a significant success rate of approximately 93.5%, signifying the game's efficacy in accordance with the projected outcomes. The TB CARE game exhibits promising potential for future advancements in line with evolving science and technology Highlights: Development of engaging Unity3D FPS TB CARE game to address TB knowledge gap among children. Successful implementation of blackbox testing, with approximately 93.5% game feasibility. Promising potential for future advancements in line with evolving science and technology.
Unity3D FPS TB CARE 游戏:提高数字原住民儿童对结核病的认识
本研究的重点是开发 "结核病关怀 "游戏,目的是解决社区,尤其是儿童对结核病(TB)了解有限的问题。考虑到 Z 世代的数字原生特性,本研究将游戏作为一种合适的传播媒介。本研究采用观察法,特别是黑盒测试法,通过测试和问卷评估游戏的性能。研究结果表明,该游戏的成功率高达 93.5%,与预期结果相符。TB CARE 游戏展示了未来根据不断发展的科学和技术亮点进行改进的巨大潜力: 开发了引人入胜的 Unity3D FPS TB CARE 游戏,以解决儿童在结核病知识方面的差距。 成功实施黑盒测试,游戏可行性约为 93.5%。 随着科学技术的不断发展,未来有望取得更大进步。
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