The use of an escape room as an immersive learning environment for building resilience to misinformation

IF 1.4 4区 管理学 Q2 INFORMATION SCIENCE & LIBRARY SCIENCE
Yeonhee Cho, Chris Coward, Jacob Lackner, T. Windleharth, Jin Ha Lee
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引用次数: 0

Abstract

The rise of misinformation as a prominent societal challenge has given rise to a plethora of educational efforts aimed at equipping individuals with the knowledge and skills needed to successfully navigate this increasingly daunting information environment. Librarians are on the frontlines of this challenge and have called for new approaches that go beyond more conventional information literacy education. One approach gaining attention is games, and several have emerged with promising results, largely due to their immersive nature that allows players to experience the dynamics of misinformation. In particular, game environments can be designed to highlight the psychological and emotional dimensions of misinformation, arguably the most significant shortcoming of more skills-based approaches to discerning misinformation. In this study, we developed a misinformation escape room and conducted a pilot study in five public libraries to study its effectiveness. Initial findings are encouraging. The misinformation escape room program, consisting of the gameplay plus a debrief discussion, appeared to increase awareness of certain misinformation tactics (e.g. deepfakes), generate reflection on the psychological dimensions of misinformation, and shift attitudes in ways that made many players more cautious of misinformation, potentially influencing their future social media behaviors.
利用逃生室作为沉浸式学习环境,培养抵御错误信息的能力
误导信息作为一项突出的社会挑战的兴起,引发了大量的教育工作,目的是让人们掌握成功驾驭这一日益严峻的信息环境所需的知识和技能。图书馆员站在了应对这一挑战的最前沿,他们呼吁在传统的信息扫盲教育之外采取新的方法。其中一种方法就是游戏,而且已经出现了几种效果很好的游戏,这主要是由于游戏具有身临其境的性质,可以让玩家体验错误信息的动态变化。特别是,游戏环境的设计可以突出误导信息的心理和情感层面,这可以说是基于技能的误导信息辨别方法的最大缺陷。在这项研究中,我们开发了一个错误信息逃生室,并在五个公共图书馆进行了试点研究,以了解其有效性。初步研究结果令人鼓舞。由游戏和汇报讨论组成的误导信息逃生室项目似乎提高了人们对某些误导信息策略(如深度伪造)的认识,引发了对误导信息心理层面的反思,并改变了人们的态度,使许多参与者对误导信息更加谨慎,从而可能影响他们未来的社交媒体行为。
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来源期刊
Journal of Librarianship and Information Science
Journal of Librarianship and Information Science INFORMATION SCIENCE & LIBRARY SCIENCE-
CiteScore
4.70
自引率
11.80%
发文量
82
期刊介绍: Journal of Librarianship and Information Science is the peer-reviewed international quarterly journal for librarians, information scientists, specialists, managers and educators interested in keeping up to date with the most recent issues and developments in the field. The Journal provides a forumfor the publication of research and practical developments as well as for discussion papers and viewpoints on topical concerns in a profession facing many challenges.
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