Towards meaning-making with interactive visualisations

Miguel Canizares, A. Gibson, David Lovell, Jill Willis
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Abstract

Learning analytics systems often use interactive visualisations to display information. Interactivity is typically used by visualisation designers to reduce cognitive load for users. However, our research suggests that interactivity holds significant value beyond the reduction of cognitive load. Informed by theories about meaning, perception and experience, we propose that interactive visualisations promote emergent meaning-making processes which should be accounted for in the design of interactive learning analytics visualisations. We present findings from a qualitative study of four teachers engaging with interactive visualisations in an Australian university. The study used a think-a-loud protocol and a semi-structured interview which were coded according to theory-informed constructs of dimensions of meaning and interaction opportunities. Our findings suggest that interactive visualisations that had been designed with regard to meaning-making stimulated users to engage more deeply with the data and explore it at different resolutions, from overview to detail. The interactive visualisations afforded more opportunities for users to gain understanding and insights they found meaningful. While this is a small study, we argue that it opens up promising avenues for further investigation; provides a practical approach to gather further useful data about interactivity and meaning-making; and suggests new principles that may be helpful for designers of interactive learning analytics visualisations.
通过互动可视化实现意义生成
学习分析系统通常使用交互式可视化来显示信息。交互性通常被可视化设计者用来减少用户的认知负荷。然而,我们的研究表明,交互性的重要价值不仅仅在于减少认知负荷。根据有关意义、感知和体验的理论,我们提出,交互式可视化促进了新出现的意义生成过程,在设计交互式学习分析可视化时应考虑到这一点。我们介绍了一项定性研究的结果,研究对象是澳大利亚一所大学中参与互动可视化的四位教师。研究采用了 "大声想 "协议和半结构式访谈,并根据意义维度和互动机会的理论建构进行了编码。我们的研究结果表明,针对意义生成而设计的交互式可视化能激发用户更深入地参与数据,并以不同的分辨率(从概览到细节)对数据进行探索。交互式可视化为用户提供了更多的机会,让他们获得理解和他们认为有意义的见解。虽然这只是一项小型研究,但我们认为它为进一步的调查开辟了前景广阔的途径;提供了一种实用的方法来进一步收集有关交互性和意义生成的有用数据;并提出了一些新的原则,这些原则可能会对交互式学习分析可视化的设计者有所帮助。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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