Spherical-freeform lens design for uniform illumination based on differentiable ray tracing with uv polynomials

Haoran Li, Haisong Tang, Zexin Feng, Yi Luo, Yongtian Wang
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Abstract

We previously optimized the freeform surfaces using extended polynomials in stereographic projection coordinates based on an automated workflow linking the optimization engine, 3D modeling software and ray tracing software [Optics Express 29(9), 13469–13485 (2021)]. However, this method is time consuming as it needs thousands of irradiance evaluations. Here, we speed up the optimization of spherical-freeform lenses for uniform illumination based on differentiable ray tracing. The freeform surface is still parameterized with the ‘uv’ extended polynomials under stereographic projection coordinates, which is suitable for generating simple illumination patterns. We implement differentiable ray tracing based on computation graph in MindSpore framework, which is efficient and effective by calculating derivatives of the surface parameters during a single backpropagation. We provide two design examples for generating uniform irradiance distributions with a point-like source and an extended light source, respectively.
基于紫外多项式可变光线追踪的均匀照明球面无变形透镜设计
此前,我们曾基于连接优化引擎、三维建模软件和光线跟踪软件的自动化工作流程,使用立体投影坐标中的扩展多项式对自由曲面进行了优化[《光学快报》29(9), 13469-13485 (2021)]。然而,这种方法需要进行数千次辐照度评估,因此非常耗时。在此,我们基于可微分光线追踪技术,加快了均匀光照下球面自由曲面透镜的优化速度。自由曲面的参数仍然是立体投影坐标下的 "uv "扩展多项式,适合生成简单的照明模式。我们在 MindSpore 框架中基于计算图实现了可微分光线追踪,通过在单次反向传播过程中计算曲面参数的导数,实现了高效率和高效益。我们提供了两个设计实例,分别用于生成点状光源和扩展光源的均匀辐照度分布。
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