Multimodal Analysis as a Way to Operationalise Objectivity in Audio Description

Alejandro Romero Muñoz
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Abstract

Objectivity is a constant recommendation in audio description (AD) guidelines. However, some scholars have pointed to the advantages of a more subjective, creative, or narrative rendition. In this paper, we seek to determine to what extent subjectivity and objectivity coexist in Spanish filmic AD. In order to fulfil our aim, we operationalised objectivity by means of multimodal analysis based on Chaume’s (2004) classification of meaning codes. To operationalise objectivity through multimodality, we employed a qualitative content analysis and examined whether visual and acoustic information was rendered objectively or subjectively in a corpus of four Spanish AD scripts from Netflix. Our results show, firstly, that objectivity and subjectivity interact in the mobility, iconographic, and editing codes. Moreover, dissimilarities arise in the way these meaning codes are described in Spanish: movement is mainly described objectively, whereas iconography and editing are rendered either subjectively or objectively. In conclusion, we can state that neither is objectivity systematically applied in our AD scripts, nor is a purely narrative AD to be found, but rather a mixture of both coexists. Furthermore, this coexistence seems unequal, since different tendencies can be identified in the way that movement, editing, and iconography are described. Lay summary Audio description is an oral narration aimed at blind people that provides information about what is going on in an audiovisual product. The traditional view has been to inform objectively about the audio description contents, but some scholars support more subjective or creative alternatives. This papers seeks to observe whether audio description actually contains both subjective and objective elements. In order to find these elements, we used multimodality, a kind of analysis that shows how visual and acoustic information interact to create meaning. In this analysis we exposed instances of objective and subjective elements in a group of Spanish audio descriptions from Netflix. Our results show that there are objective and subjective elements when informing about movement, symbols, or spatio-temporal changes. However, these elements are not balanced, since movement is mainly described objectively, whereas symbols and spatio-temporal changes are described either subjectively or objectively. In conclusion, we can state that current audio description seems to be the result of a mixture of subjective and objective elements.
多模态分析是实现音频描述客观性的一种方法
客观性是语音描述 (AD) 指南中的一贯建议。然而,一些学者指出了更具主观性、创造性或叙事性描述的优势。在本文中,我们试图确定主观性和客观性在西班牙电影音频描述中的共存程度。为了实现这一目标,我们根据乔梅(Chaume,2004 年)的意义代码分类,通过多模态分析将客观性操作化。为了通过多模态来实现客观性,我们采用了定性内容分析的方法,并研究了在 Netflix 的四个西班牙广告剧本语料库中,视觉和听觉信息是客观呈现还是主观呈现。我们的结果表明,首先,客观性和主观性在移动性、图标和编辑代码中相互作用。此外,这些意义代码在西班牙语中的描述方式也存在差异:移动主要是客观描述,而图标和编辑则是主观或客观呈现。总之,我们可以说,在我们的公元脚本中,既没有系统地应用客观性,也没有纯粹的叙事性公元,而是两者混合共存。此外,这种共存似乎是不平等的,因为在动作、剪辑和图标的描述方式上可以发现不同的倾向。铺垫总结 音频描述是一种针对盲人的口头叙述,它提供了视听产品中正在发生的事情的信息。传统的观点是客观地告知音频描述内容,但也有学者支持更主观或更有创意的替代方法。本文试图观察音频描述是否同时包含主观和客观因素。为了找到这些元素,我们使用了多模态分析法,这是一种显示视觉和听觉信息如何相互作用以产生意义的分析方法。在这项分析中,我们揭示了 Netflix 提供的一组西班牙语音频描述中客观和主观因素的实例。我们的结果表明,在告知运动、符号或时空变化时,存在客观和主观因素。然而,这些元素并不平衡,因为运动主要是客观描述,而符号和时空变化则是主观或客观描述。总之,我们可以说,目前的音频描述似乎是主观和客观因素混合的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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