Digital Interactive Learning Method and its Influence on College Art Students’ Learning Satisfaction

Chen Chen
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Abstract

This study evaluated the effectiveness of digital interactive learning methods in art classes, and the learning satisfaction of college students in Xinyang Normal University (XNU). The study used a descriptive-comparative correlational design and the respondents of the study are 100 students from Xinyang Normal University (XNU). The use of digital interactive learning methods was highly effective according to the teacher respondents. Both students and teachers are highly satisfied in their learning with the use of digital interactive learning methods. The assessment of the effectiveness of digital interactive learning methods does not vary significantly across different levels of sex, age, and year level. Moreover, there is a significant difference in the assessments of both respondents on the effectiveness of virtual learning and overall digital interactive learning method, there is a significant difference in the satisfaction of assessment of the students among different year levels, and the fourth-year students have a significantly higher satisfaction compared to third year students. Furthermore, there is a significant direct relationship between the assessment of video-based learning effectiveness and student satisfaction with generic skills and learning experiences. The assessment of digital interactive learning effectiveness is significantly correlated with overall satisfaction. Additionally, there are direct relationships between game-based learning and satisfaction with teaching, as well as digital interactive learning method and satisfaction with generic skills and learning experiences. However, no significant relationships were observed between other variables.
数字互动学习法及其对高校艺术类学生学习满意度的影响
本研究评估了数字互动学习方法在美术课中的应用效果,以及信阳师范学院大学生的学习满意度。本研究采用描述-比较相关设计,受访者为信阳师范学院的 100 名学生。受访教师认为,数字化互动学习方法的使用非常有效。学生和教师对使用数字化互动学习方法的学习满意度都很高。不同性别、年龄和年级的受访者对数字化互动学习方法有效性的评价没有显著差异。此外,两位受访者对虚拟学习和整体数字化互动学习方法效果的评价存在显著差异,不同年级学生的评价满意度存在显著差异,四年级学生的满意度明显高于三年级学生。此外,基于视频的学习效果评估与学生对通用技能和学习体验的满意度之间存在明显的直接关系。对数字互动学习效果的评估与总体满意度有明显的相关性。此外,基于游戏的学习与教学满意度之间,以及数字互动学习方法与通用技能和学习体验满意度之间都存在直接关系。不过,其他变量之间没有发现明显的关系。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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