Virtual Sculpture for Art Education Under Artificial Intelligence Wireless Network Environment

Q2 Social Sciences
Gavin Gao, Kai Xing
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引用次数: 0

Abstract

With the popularization of AI and wireless network technology, sculptures with “wisdom” will appear in the form of virtual sculptures. Therefore, through the research and objective analysis of the development trend of virtual sculpture, this paper considers the role of wireless network environment in promoting virtual sculpture in art education. And how to make art teaching more fun and how to make art teaching more efficient. It can better establish contact with students and allow teachers to display different works of art in different media. At the same time, the authors also integrated AI into the quality evaluation of virtual sculpture art to detect and promote the virtual sculpture art in art teaching under the wireless network environment, and then completed the following work: 1) introduced the virtual sculpture for art education at home and abroad development status, 2) introduced the basic principles of DBN and related methods to solve overfitting, 3) selected the optimal parameters of the DBN model through experiments.
人工智能无线网络环境下的艺术教育虚拟雕塑
随着人工智能和无线网络技术的普及,具有“智慧”的雕塑将以虚拟雕塑的形式出现。因此,本文通过对虚拟雕塑发展趋势的研究和客观分析,思考无线网络环境对虚拟雕塑在艺术教育中的推动作用。如何使艺术教学更有趣,如何使艺术教学更有效率。它可以更好地与学生建立联系,让教师在不同的媒体上展示不同的艺术作品。同时,笔者还将人工智能融入到虚拟雕塑艺术的质量评价中,在无线网络环境下对虚拟雕塑艺术在艺术教学中的应用进行检测和推广,进而完成了以下工作:1)介绍了虚拟雕塑在艺术教育中的国内外发展现状,2)介绍了DBN的基本原理及相关过拟合解决方法,3)通过实验选择了DBN模型的最优参数。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
2.40
自引率
0.00%
发文量
68
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