Observations and Reflections on the Gaming Landscape in Southeast Asia

Siddhartha Paul Tiwari, Lindsay D. Grace
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Abstract

Discussion of the Asian Video Game market, particularly when focused on digital gamer production, often focus on China, Japan and South Korea. However, communities of Southeast Asia based game makers are emerging. Drawing from first-hand discussion and interview with more than 400 game developers, 50 post-secondary academic faculty and 15 academic organizations and universities, the authors offer perspectives, insights and expected challenges for the region. The findings indicate that a combination of intellectual and creative energy as well as regional political and economic support have helped develop fertile ground for global attention. Most notably the researchers observed a regional interest in shifting toward exploring innovative, original content and increasing educational capacities to explore creative practice in game design. These findings coincide with other reflections of the region's digital economy's development.
对东南亚博彩业格局的观察与思考
关于亚洲电子游戏市场的讨论,特别是关于数字游戏制作的讨论,通常集中在中国、日本和韩国。然而,东南亚的游戏开发者社区正在兴起。作者通过对400多名游戏开发者、50名高等教育教师、15个学术组织和大学的第一手讨论和采访,为该地区提供了观点、见解和预期挑战。研究结果表明,智力和创造力以及区域政治和经济支持的结合,为全球关注提供了肥沃的土壤。最值得注意的是,研究人员观察到,该地区的兴趣转向探索创新、原创内容和提高教育能力,以探索游戏设计中的创造性实践。这些发现与该地区数字经济发展的其他反映不谋而合。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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