Byzantine consensus is $$\Theta (n^2)$$ : the Dolev-Reischuk bound is tight even in partial synchrony!

IF 1.3 4区 计算机科学 Q3 COMPUTER SCIENCE, THEORY & METHODS
Pierre Civit, Muhammad Ayaz Dzulfikar, Seth Gilbert, Vincent Gramoli, Rachid Guerraoui, Jovan Komatovic, Manuel Vidigueira
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引用次数: 0

Abstract

The Dolev-Reischuk bound says that any deterministic Byzantine consensus protocol has (at least) quadratic (in the number of processes) communication complexity in the worst case: given a system with n processes and at most \(f < n / 3\) failures, any solution to Byzantine consensus exchanges \(\Omega \big (n^2\big )\) words, where a word contains a constant number of values and signatures. While it has been shown that the bound is tight in synchronous environments, it is still unknown whether a consensus protocol with quadratic communication complexity can be obtained in partial synchrony where the network alternates between (1) asynchronous periods, with unbounded message delays, and (2) synchronous periods, with \(\delta \)-bounded message delays. Until now, the most efficient known solutions for Byzantine consensus in partially synchronous settings had cubic communication complexity (e.g., HotStuff, binary DBFT). This paper closes the existing gap by introducing SQuad, a partially synchronous Byzantine consensus protocol with \(O\big (n^2\big )\) worst-case communication complexity. In addition, SQuad is optimally-resilient (tolerating up to \(f < n / 3\) failures) and achieves \(O(f \cdot \delta )\) worst-case latency complexity. The key technical contribution underlying SQuad lies in the way we solve view synchronization, the problem of bringing all correct processes to the same view with a correct leader for sufficiently long. Concretely, we present RareSync, a view synchronization protocol with \(O\big (n^2\big )\) communication complexity and \(O(f \cdot \delta )\) latency complexity, which we utilize in order to obtain SQuad.

Abstract Image

拜占庭共识是 $$\Theta (n^2)$$:即使在部分同步的情况下,Dolev-Reischuk 定界也是紧密的!
Dolev-Reischuk约束指出,任何确定性拜占庭共识协议在最坏情况下(至少)具有四次(进程数)通信复杂性:给定一个具有n个进程和至多\(f < n / 3\) 次故障的系统,拜占庭共识的任何解决方案都要交换\(Omega \big (n^2\big )\) 个字,其中一个字包含一定数量的值和签名。虽然已经证明在同步环境中边界是紧密的,但在部分同步环境中是否能获得具有二次通信复杂度的共识协议仍是未知数,在部分同步环境中,网络在(1)异步周期和(2)同步周期之间交替,前者的消息延迟是无界的;后者的消息延迟是有(\Δ)界的。到目前为止,部分同步环境下拜占庭共识的已知最有效解决方案的通信复杂度为立方(如 HotStuff、二进制 DBFT)。本文通过引入 SQuad 填补了这一空白,SQuad 是一种部分同步拜占庭共识协议,其最坏情况通信复杂度为 \(O\big (n^2\big )\) 。此外,SQuad 还具有最佳的抗干扰能力(可容忍多达 \(f < n / 3\) 次故障),并实现了 \(O(f \cdot \delta )\) 最坏情况下的延迟复杂性。SQuad 的关键技术贡献在于我们解决视图同步问题的方法,即如何在足够长的时间内将所有正确的进程与一个正确的领导者带到同一个视图中。具体来说,我们提出了视图同步协议 RareSync,它具有 \(O\big (n^2\big )\) 通信复杂度和 \(O(f\cdot \delta )\) 延迟复杂度,我们利用它来获得 SQuad。
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来源期刊
Distributed Computing
Distributed Computing 工程技术-计算机:理论方法
CiteScore
3.20
自引率
0.00%
发文量
24
审稿时长
>12 weeks
期刊介绍: The international journal Distributed Computing provides a forum for original and significant contributions to the theory, design, specification and implementation of distributed systems. Topics covered by the journal include but are not limited to: design and analysis of distributed algorithms; multiprocessor and multi-core architectures and algorithms; synchronization protocols and concurrent programming; distributed operating systems and middleware; fault-tolerance, reliability and availability; architectures and protocols for communication networks and peer-to-peer systems; security in distributed computing, cryptographic protocols; mobile, sensor, and ad hoc networks; internet applications; concurrency theory; specification, semantics, verification, and testing of distributed systems. In general, only original papers will be considered. By virtue of submitting a manuscript to the journal, the authors attest that it has not been published or submitted simultaneously for publication elsewhere. However, papers previously presented in conference proceedings may be submitted in enhanced form. If a paper has appeared previously, in any form, the authors must clearly indicate this and provide an account of the differences between the previously appeared form and the submission.
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