Graph machine learning classification using architectural 3D topological models

Abdulrahman Alymani, Wassim Jabi, Padraig Corcoran
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引用次数: 2

Abstract

Some architects struggle to choose the best form of how the building meets the ground and may benefit from a suggestion based on precedents. This paper presents a novel proof of concept workflow that enables machine learning (ML) to automatically classify three-dimensional (3D) prototypes with respect to formulating the most appropriate building/ground relationship. Here, ML, a branch of artificial intelligence (AI), can ascertain the most appropriate relationship from a set of examples provided by trained architects. Moreover, the system classifies 3D prototypes of architectural precedent models based on a topological graph instead of 2D images. The system takes advantage of two primary technologies. The first is a software library that enhances the representation of 3D models through non-manifold topology (Topologic). The second is an end-to-end deep graph convolutional neural network (DGCNN). The experimental workflow in this paper consists of two stages. First, a generative simulation system for a 3D prototype of architectural precedents created a large synthetic database of building/ground relationships with numerous topological variations. This geometrical model then underwent conversion into semantically rich topological dual graphs. Second, the prototype architectural graphs were imported to the DGCNN model for graph classification. While using a unique data set prevents direct comparison, our experiments have shown that the proposed workflow achieves highly accurate results that align with DGCNN’s performance on benchmark graphs. This research demonstrates the potential of AI to help designers identify the topology of architectural solutions and place them within the most relevant architectural canons.

使用建筑三维拓扑模型的图机器学习分类
一些建筑师努力选择建筑与地面接触的最佳形式,并可能从基于先例的建议中受益。本文提出了一种新颖的概念证明工作流,使机器学习(ML)能够自动分类三维(3D)原型,并制定最合适的建筑/地面关系。在这里,ML,人工智能(AI)的一个分支,可以从训练有素的架构师提供的一组示例中确定最合适的关系。此外,该系统基于拓扑图而不是基于二维图像对建筑先例模型的三维原型进行分类。该系统利用了两种主要技术。第一个是通过非流形拓扑(Topologic)增强3D模型表示的软件库。第二种是端到端深度图卷积神经网络(DGCNN)。本文的实验工作流程分为两个阶段。首先,建筑先例的3D原型生成仿真系统创建了一个具有众多拓扑变化的建筑/地面关系的大型合成数据库。然后将该几何模型转换为语义丰富的拓扑对偶图。其次,将原型架构图导入DGCNN模型中进行图分类;虽然使用独特的数据集可以防止直接比较,但我们的实验表明,所提出的工作流实现了与DGCNN在基准图上的性能一致的高度精确的结果。这项研究展示了人工智能的潜力,它可以帮助设计师识别建筑解决方案的拓扑结构,并将它们置于最相关的建筑规范中。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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