Properly Learning Decision Trees in almost Polynomial Time

IF 2.3 2区 计算机科学 Q2 COMPUTER SCIENCE, HARDWARE & ARCHITECTURE
Guy Blanc, Jane Lange, Mingda Qiao, Li-Yang Tan
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引用次数: 0

Abstract

We give an nO(log log n)-time membership query algorithm for properly and agnostically learning decision trees under the uniform distribution over { ± 1}n. Even in the realizable setting, the previous fastest runtime was nO(log n), a consequence of a classic algorithm of Ehrenfeucht and Haussler.

Our algorithm shares similarities with practical heuristics for learning decision trees, which we augment with additional ideas to circumvent known lower bounds against these heuristics. To analyze our algorithm, we prove a new structural result for decision trees that strengthens a theorem of O’Donnell, Saks, Schramm, and Servedio. While the OSSS theorem says that every decision tree has an influential variable, we show how every decision tree can be “pruned” so that every variable in the resulting tree is influential.

在多项式时间内正确学习决策树
在{±1}n的均匀分布下,我们给出了一种nO(log log n)时间的隶属度查询算法,用于正确和不可知地学习决策树。即使在可实现的设置中,以前最快的运行时间是nO(log n),这是Ehrenfeucht和Haussler的经典算法的结果。我们的算法与学习决策树的实际启发式算法有相似之处,我们增加了额外的想法来规避这些启发式的已知下界。为了分析我们的算法,我们证明了决策树的一个新的结构结果,它加强了O 'Donnell, Saks, Schramm和Servedio的一个定理。虽然OSSS定理说每个决策树都有一个有影响的变量,但我们展示了如何“修剪”每个决策树,以便结果树中的每个变量都有影响。
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来源期刊
Journal of the ACM
Journal of the ACM 工程技术-计算机:理论方法
CiteScore
7.50
自引率
0.00%
发文量
51
审稿时长
3 months
期刊介绍: The best indicator of the scope of the journal is provided by the areas covered by its Editorial Board. These areas change from time to time, as the field evolves. The following areas are currently covered by a member of the Editorial Board: Algorithms and Combinatorial Optimization; Algorithms and Data Structures; Algorithms, Combinatorial Optimization, and Games; Artificial Intelligence; Complexity Theory; Computational Biology; Computational Geometry; Computer Graphics and Computer Vision; Computer-Aided Verification; Cryptography and Security; Cyber-Physical, Embedded, and Real-Time Systems; Database Systems and Theory; Distributed Computing; Economics and Computation; Information Theory; Logic and Computation; Logic, Algorithms, and Complexity; Machine Learning and Computational Learning Theory; Networking; Parallel Computing and Architecture; Programming Languages; Quantum Computing; Randomized Algorithms and Probabilistic Analysis of Algorithms; Scientific Computing and High Performance Computing; Software Engineering; Web Algorithms and Data Mining
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