Design friction in autonomous drive—exploring transitions between autonomous and manual drive in non-urgent situations

Q1 Social Sciences
Jessica Bley, Alexander Eriksson, Lisa Johansson, Mikael Wiberg
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引用次数: 0

Abstract

In the ongoing turn to automation, the growing trend towards the design of conditionally and highly automated vehicles (C/HAV) is evident. In a CAV, the driver no longer needs to partake in the driving. However, the vehicle might send a takeover request (TOR) when the CAV’s system reaches its operational boundaries, i.e. a call for a transition from autonomous to manual drive. Previous research on TORs has focused on the context of urgent situations, e.g. hazards and unpredictable events. Furthermore, it has been noted that drivers’ situation awareness (SA) deteriorates after being in autonomous drive. However, less is known about TORs in non-urgent situations. Motivated by this need, the study explores how design friction can serve as a guiding concept for transferring control between autonomous and manual drive in non-urgent situations to increase situation awareness. Design friction is defined as elements of interactions that steer attention and guides the driver to take informed decisions. The work resulted in prototypes that leveraged design friction as part of a takeover sequence. The proposed design was empirically evaluated in a fixed-base medium-fidelity driving simulator. The results indicated that the level of friction might have been too extensive, as some annoyance was expressed. However, participants claimed to feel calm and aware of their surroundings at the moment of regaining control of the vehicle. This suggests that design friction is a promising tool for guiding concept design to enhance transitions from autonomous to manual drive.

Abstract Image

设计自动驾驶中的摩擦——探索非紧急情况下自动驾驶与手动驾驶之间的过渡
在不断转向自动化的过程中,有条件和高度自动化车辆(C/HAV)的设计趋势日益明显。在CAV中,驾驶员不再需要参与驾驶。然而,当CAV的系统达到其操作边界时,车辆可能会发送接管请求(TOR),即从自动驾驶过渡到手动驾驶的请求。以前关于信托基金的研究主要集中在紧急情况的背景下,例如灾害和不可预测的事件。此外,有人指出,驾驶员在进入自动驾驶后,其态势感知(SA)会恶化。然而,对于非紧急情况下的tor了解较少。基于这一需求,本研究探索了设计摩擦如何在非紧急情况下作为自动驾驶和手动驾驶之间转移控制的指导概念,以提高态势感知。设计摩擦被定义为引导注意力并引导驾驶员做出明智决定的交互元素。这项工作产生了利用设计摩擦作为接管序列一部分的原型。在固定基中保真度驾驶模拟器上对所提出的设计进行了实证评估。结果表明,摩擦的程度可能已经太广泛了,因为有些烦恼被表达了出来。然而,参与者声称,在重新控制车辆的那一刻,他们感到平静,并意识到周围的环境。这表明设计摩擦是一个很有前途的工具,可以指导概念设计,以加强从自动驾驶到手动驾驶的过渡。
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来源期刊
Personal and Ubiquitous Computing
Personal and Ubiquitous Computing 工程技术-电信学
CiteScore
6.60
自引率
0.00%
发文量
35
审稿时长
6-12 weeks
期刊介绍: Personal and Ubiquitous Computing publishes peer-reviewed multidisciplinary research on personal and ubiquitous technologies and services. The journal provides a global perspective on new developments in research in areas including user experience for advanced digital technologies, the Internet of Things, big data, social technologies and mobile and wearable devices.
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