{"title":"An environment for distributed prototyping of real time systems","authors":"A Alonso, J.C Dueñas, G León, J.A De La Puente","doi":"10.1016/0066-4138(94)90005-1","DOIUrl":null,"url":null,"abstract":"<div><p>Designing and reasoning about real-time systems are difficult activities, in which timing and reactive behaviour requirements add significant complexity to system validation. In this paper, a new technique for distributed prototyping of real-time systems is presented. It enables system prototypes to be concurrently developed and tested by a geographically distributed team, in such a way that each developer can validate his or her part of the system against the other parts which are being built in other development sites. A set of tools has been implemented that supports validation of functional and time behaviour through distributed animation of graphical prototypes with a consistent vision of simulated time.</p></div>","PeriodicalId":100097,"journal":{"name":"Annual Review in Automatic Programming","volume":"18 ","pages":"Pages 21-26"},"PeriodicalIF":0.0000,"publicationDate":"1994-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1016/0066-4138(94)90005-1","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Annual Review in Automatic Programming","FirstCategoryId":"1085","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/0066413894900051","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Designing and reasoning about real-time systems are difficult activities, in which timing and reactive behaviour requirements add significant complexity to system validation. In this paper, a new technique for distributed prototyping of real-time systems is presented. It enables system prototypes to be concurrently developed and tested by a geographically distributed team, in such a way that each developer can validate his or her part of the system against the other parts which are being built in other development sites. A set of tools has been implemented that supports validation of functional and time behaviour through distributed animation of graphical prototypes with a consistent vision of simulated time.