3D TEXNOLOGIYALAR ASOSIDAGI MILLIY VIRTUAL UNIVERSITET TIZIMIGA 3D OBYEKTLARNI JOYLASHTIRISH VA QURISH

F. M. Nuraliev, U. E. Giyosov
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Abstract

The article discusses the fields of application and content of virtual reality systems, the results of a comparative analysis of virtual educational environment platforms, and their role in presenting educational content in a virtual electronic format. The subject of research is geometric modeling, visualization methods and software tools of 3D models of objects in virtual environments. The purpose of the research is to develop algorithms for the representation and visualization of 3D models of exterior and interior objects in the organization of a virtual university, as well as a software tool for creating 3D models in the organization of a virtual university. Scientific novelty of the research, we offer new methods for geometric modeling of 3D objects in visualization, i.e. constructive logic-algebraic R-function method (RFM). The practical results of the research are aimed at increasing the activity of learners in modern virtual 3D environments in educational institutions based on the software tool, and thereby supporting the teaching process in the virtual three-dimensional environment designed on the basis of modern national landscape design in the Uzbek language “vAcademia.uz” software was developed.
3d texnologiyalar asosidagi milliy virtual universitet tizimiga 3d obyektlarni joylashtirish va qurish
本文讨论了虚拟现实系统的应用领域和内容,对虚拟教育环境平台的比较分析结果,以及它们在以虚拟电子格式呈现教育内容方面的作用。研究对象是虚拟环境中物体三维模型的几何建模、可视化方法和软件工具。本研究的目的是开发虚拟大学组织中外部和内部物体三维模型的表示和可视化算法,以及创建虚拟大学组织中三维模型的软件工具。本研究具有科学的新颖性,为三维物体的可视化几何建模提供了新的方法,即构造逻辑-代数r函数法(RFM)。研究的实际结果旨在增加学习者在基于软件工具的教育机构现代虚拟三维环境中的活动,从而支持以乌兹别克语“vAcademia”的现代国家景观设计为基础的虚拟三维环境中的教学过程。开发了“Uz”软件。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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