Investigation of Life Satisfaction in Esports Athletes in Terms of Mindfulness and Gaming Motivation

IF 0.3 Q4 HEALTH CARE SCIENCES & SERVICES
Seyhan BEKİR, Egemen MANCI, Samet MAKAS, Alp Kaan KİLCİ, Yasin Nuri ÇAKIR, Zsolt DEMETROVİCS
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 Material and Methods: T.C. 257 esports athletes who participated in the Esports Literacy project supported by the Ministry of Youth and Sports were included. In this study, as data collection tools \"Online Gaming Motivation Scale\", \"Motivational Playing Scale”, “Life Satisfaction Scale”, “Bergen Insomnia Scale”, and “Conscious Awareness Scale” was used. 
 Results: The findings of the study showed that motivation to play, mindfulness and insomnia explained 13% of the variance in life satisfaction in esports athletes. It has been determined that there is a negative and significant relationship between sleeplessness and life satisfaction of esports athletes, a positive and significant relationship between motivation to socialize in the game and success motivation in the game, mindfulness has a negative relationship with insomnia and a positive and significant relationship with success motivation in the game. 
 Conclusion: As a result, it is thought that increasing life satisfaction, conscious awareness, motivation to socialize in the game and success motivation in the game, and reducing the insomnia of the esports athletes are the factors that need to be improved for the athletes to increase their game performance and be more successful in their careers.","PeriodicalId":40972,"journal":{"name":"Journal of Basic and Clinical Health Sciences","volume":"35 1","pages":"0"},"PeriodicalIF":0.3000,"publicationDate":"2023-09-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Basic and Clinical Health Sciences","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.30621/jbachs.1278933","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"HEALTH CARE SCIENCES & SERVICES","Score":null,"Total":0}
引用次数: 0

Abstract

Purpose: This research aims to examine the life satisfaction of esports players in terms of mindfulness and motivation to play. In this study, in which the relational screening model was used, Material and Methods: T.C. 257 esports athletes who participated in the Esports Literacy project supported by the Ministry of Youth and Sports were included. In this study, as data collection tools "Online Gaming Motivation Scale", "Motivational Playing Scale”, “Life Satisfaction Scale”, “Bergen Insomnia Scale”, and “Conscious Awareness Scale” was used. Results: The findings of the study showed that motivation to play, mindfulness and insomnia explained 13% of the variance in life satisfaction in esports athletes. It has been determined that there is a negative and significant relationship between sleeplessness and life satisfaction of esports athletes, a positive and significant relationship between motivation to socialize in the game and success motivation in the game, mindfulness has a negative relationship with insomnia and a positive and significant relationship with success motivation in the game. Conclusion: As a result, it is thought that increasing life satisfaction, conscious awareness, motivation to socialize in the game and success motivation in the game, and reducing the insomnia of the esports athletes are the factors that need to be improved for the athletes to increase their game performance and be more successful in their careers.
基于正念和游戏动机的电子竞技运动员生活满意度调查
目的:本研究旨在从正念和游戏动机两方面考察电子竞技选手的生活满意度。本研究采用关系筛选模型, 材料与方法:以参加青年体育部支持的电子竞技素养项目的257名电子竞技运动员为研究对象。本研究采用“网络游戏动机量表”、“游戏动机量表”、“生活满意度量表”、“卑尔根失眠量表”、“意识意识量表”作为数据收集工具。& # x0D;结果:研究结果表明,游戏动机、专注力和失眠解释了电子竞技运动员13%的生活满意度差异。研究发现,失眠与电竞运动员生活满意度呈负向显著相关,游戏社交动机与游戏成功动机呈正向显著相关,正念与失眠呈负向相关,与游戏成功动机呈正向显著相关。& # x0D;结论:由此认为,提高电子竞技运动员的生活满意度、自觉意识、游戏中的社交动机和游戏中的成功动机、减少运动员的失眠症是运动员提高比赛成绩,在职业生涯中取得更大成功需要改进的因素。
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来源期刊
Journal of Basic and Clinical Health Sciences
Journal of Basic and Clinical Health Sciences HEALTH CARE SCIENCES & SERVICES-
自引率
50.00%
发文量
87
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