Indoor Positioning System Based on UWB Rapid Integration with Unity Cross Platform Development Engine through IoT

None Zikrul Hakiem Ishak, None Sallehuddin Mohamed Haris
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Abstract

The changes in time have made divergences of endless possibilities in localization technology. Localization in an indoor environment is surely a concerning matter as several shortcomings always arise when dealing with indoor localization. To optimize localization in an indoor environment, tracking a subject’s position in real-time is a certainly vital interest. Challenges in obtaining an accurate position in precise millimetre accuracy whilst the subject perceive visual information rendered in real-time is somewhat always a matter in hand to address in an indoor environment. The main objective of this research is to implement a positioning method in an indoor environment base on ultra-wideband (UWB) technology to obtain position accuracy in millimetres by rapidly integrating with Unity three-dimensional (3D) engine hence obtaining a detailed inertial measurement unit (IMU) data via wireless Message Queuing Telemetry Transport (MQTT) network protocol. The key results of this research should ensure an establishment of an indoor positioning system based on providing the finest selection of positioning and UWB parameters. These fine selections are an important design choice impacting the system’s performance in obtaining an accurate position within the range of 0.15mm to 115mm. The technological benefits involve the innovation of wireless communication based on the internet of things (IoT) concept relevant to the Industrial Revolution 4.0 (IR 4.0) enabling participants to move freely in an indoor environment whilst obtaining accurate and precise positioning coordinates. Future recommendations comprise of real-time two-dimensional (2D) Pozyx Creator Controller integrated with Unity 3D user graphical user interface (GUI) purposes intended for mobile mapping navigations.
基于物联网的UWB快速集成与Unity跨平台开发引擎的室内定位系统
时代的变迁使得本地化技术的分歧具有无限的可能性。在室内环境中的定位肯定是一个值得关注的问题,因为在处理室内定位时总会出现一些缺点。为了在室内环境中优化定位,实时跟踪受试者的位置无疑是一个至关重要的兴趣。在室内环境中,在获得精确毫米精度的准确位置的同时,受试者感知实时呈现的视觉信息,在某种程度上总是需要解决的问题。本研究的主要目标是实现一种基于超宽带(UWB)技术的室内环境定位方法,通过与Unity三维(3D)引擎快速集成,从而通过无线消息队列遥测传输(MQTT)网络协议获得详细的惯性测量单元(IMU)数据,从而获得毫米级的位置精度。本研究的关键成果应确保在提供最优定位和超宽带参数选择的基础上建立室内定位系统。这些精细的选择是一个重要的设计选择,影响系统在0.15mm到115mm范围内获得准确位置的性能。技术优势包括基于与工业革命4.0 (IR 4.0)相关的物联网(IoT)概念的无线通信创新,使参与者能够在室内环境中自由移动,同时获得准确和精确的定位坐标。未来的建议包括实时二维(2D) Pozyx Creator Controller与Unity 3D用户图形用户界面(GUI)集成,用于移动地图导航。
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