{"title":"INTERACTIVE EDUCATIONAL CONTENT OF A RELEVANT EDUCATIONAL ENVIRONMENT IN ANDRAGOGY","authors":"Nataliia Sokulska, Nadiia Huzyk, Viktor Kmin","doi":"10.36550/2415-7988-2022-1-209-383-389","DOIUrl":null,"url":null,"abstract":"Acquiring education, such as elementary, secondary, pre-university, and higher education, is not only affordable, but also competitive today. The labor market dictates the main directions of choosing a future profession together with education for its acquisition. In addition to the attractiveness of the future profession, an important role is played by the prestige of the educational institution, the quality of education in it, the availability of scholarships and other student support programs. The rating of an educational institution is influenced by: the high level of its teaching staff; openness, transparency of educational programs; innovative approaches to the educational process; classroom fund equipped with means of simulation modeling of work processes for the future profession, availability of educational materials. Therefore, in some places, the main task for the staff of an educational institution is the wide application of modern innovative approaches to conducting classes on the use of information technologies, because, as experience shows, an interested student demonstrates a better learning result, has greater motivation and inspiration to study. Mobile learning (distance learning) can be attributed to interactive educational content of a relevant learning environment, i.e. an environment in which learning meets the needs of the listener. Educational services for mobile (distance) learning began to develop long before the spread of the COVID-19 pandemic around the world but gained special value precisely during this period. Among the most popular are MOODLE, GoogleКлас, WebTutor end else. In off-line mode an example of informatization is the \"broadcasting from one to several devices\" such as using multimedia tools such as interactive boards and listeners' gadgets, the special software of which allows working with texts and objects, audio and video materials, Internet resources, making handwritten notes directly on top of open documents and saving information. For developing a relevant learning environment, it’s advisable to use dynamic materials such as testing, surveys, feedback, which are created on the basis of game services Google-forms, QUIZIZZ, Kahoot. These services provide distance learning through the creation of current, control and homework tasks in the format of quizzes and tests, the organization of competitions, allow controlling of knowledges level through testing, surveys, as well as the presentation of new material from any discipline in a gaming forms.","PeriodicalId":498089,"journal":{"name":"Naukovì zapiski","volume":"82 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Naukovì zapiski","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.36550/2415-7988-2022-1-209-383-389","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Acquiring education, such as elementary, secondary, pre-university, and higher education, is not only affordable, but also competitive today. The labor market dictates the main directions of choosing a future profession together with education for its acquisition. In addition to the attractiveness of the future profession, an important role is played by the prestige of the educational institution, the quality of education in it, the availability of scholarships and other student support programs. The rating of an educational institution is influenced by: the high level of its teaching staff; openness, transparency of educational programs; innovative approaches to the educational process; classroom fund equipped with means of simulation modeling of work processes for the future profession, availability of educational materials. Therefore, in some places, the main task for the staff of an educational institution is the wide application of modern innovative approaches to conducting classes on the use of information technologies, because, as experience shows, an interested student demonstrates a better learning result, has greater motivation and inspiration to study. Mobile learning (distance learning) can be attributed to interactive educational content of a relevant learning environment, i.e. an environment in which learning meets the needs of the listener. Educational services for mobile (distance) learning began to develop long before the spread of the COVID-19 pandemic around the world but gained special value precisely during this period. Among the most popular are MOODLE, GoogleКлас, WebTutor end else. In off-line mode an example of informatization is the "broadcasting from one to several devices" such as using multimedia tools such as interactive boards and listeners' gadgets, the special software of which allows working with texts and objects, audio and video materials, Internet resources, making handwritten notes directly on top of open documents and saving information. For developing a relevant learning environment, it’s advisable to use dynamic materials such as testing, surveys, feedback, which are created on the basis of game services Google-forms, QUIZIZZ, Kahoot. These services provide distance learning through the creation of current, control and homework tasks in the format of quizzes and tests, the organization of competitions, allow controlling of knowledges level through testing, surveys, as well as the presentation of new material from any discipline in a gaming forms.