Madu Mitha Wulandari, Nurlinda Safitri, Ratih Purnamasari
{"title":"Genially- based interactive learning media in the sub-theme of the uniqueness In my home town","authors":"Madu Mitha Wulandari, Nurlinda Safitri, Ratih Purnamasari","doi":"10.33578/jtlee.v6i2.8038","DOIUrl":null,"url":null,"abstract":"This development research uses the ADDIE model (Analysis, Design, Development, Implementation , Evaluation). This research was conducted at SD Negeri Cigombong 02, Bogor Regency, and consisted of 31 students. This research was conducted in the even semester of the 2022/2023 school year. The purpose of this research is to solve the problems that fourth grade students face in the learning process. The results of the research show that the developed interactive learning media is feasible for students to use. This can be seen from the validation results carried out by media experts, linguists, and material experts showing a high percentage. Assessments from media experts showed a percentage of 94% \"very feasible\", linguists showed a percentage of 100% “very feasible\", and material experts showed a percentage of 96% \"very feasible\". The results of the expert validation as a whole show a percentage of 96.6 % with the criteria of \"very feasible\". The limited test conducted on 31 students obtained a response of 98.8 % in the \"very good\" category. Based on the results of the study, it was concluded that genially- based interactive learning media is very appropriate for students to use.","PeriodicalId":489883,"journal":{"name":"Journal of Teaching and Learning in Elementary Education","volume":"15 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-08-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Teaching and Learning in Elementary Education","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.33578/jtlee.v6i2.8038","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
This development research uses the ADDIE model (Analysis, Design, Development, Implementation , Evaluation). This research was conducted at SD Negeri Cigombong 02, Bogor Regency, and consisted of 31 students. This research was conducted in the even semester of the 2022/2023 school year. The purpose of this research is to solve the problems that fourth grade students face in the learning process. The results of the research show that the developed interactive learning media is feasible for students to use. This can be seen from the validation results carried out by media experts, linguists, and material experts showing a high percentage. Assessments from media experts showed a percentage of 94% "very feasible", linguists showed a percentage of 100% “very feasible", and material experts showed a percentage of 96% "very feasible". The results of the expert validation as a whole show a percentage of 96.6 % with the criteria of "very feasible". The limited test conducted on 31 students obtained a response of 98.8 % in the "very good" category. Based on the results of the study, it was concluded that genially- based interactive learning media is very appropriate for students to use.
本开发研究采用ADDIE模型(分析、设计、开发、实施、评估)。本研究在SD Negeri Cigombong 02,茂物摄制区进行,共有31名学生。本研究是在2022/2023学年的偶数学期进行的。本研究的目的是为了解决四年级学生在学习过程中所面临的问题。研究结果表明,所开发的交互式学习媒体可供学生使用。这可以从媒体专家、语言学家和材料专家的验证结果中看出,他们的比例很高。媒体专家的评估显示,94%的人认为“非常可行”,语言学家的评估显示100%的人认为“非常可行”,材料专家的评估显示96%的人认为“非常可行”。专家验证的总体结果为96.6%,标准为“非常可行”。在对31名学生进行的有限测试中,98.8%的人回答“非常好”。基于研究的结果,得出结论:基于通用的交互式学习媒体是非常适合学生使用的。