3D Illustration from a Single Input Image using Depth Estimation Method

Usman Ali, Seungmin Oh, Usama Khan, Mudassar Iqbal
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Abstract

People can completely absorb a scene through the emerging technique of 3D imaging. In this study, we introduce a method to generate a 3D view from a single input image, enabling captivating 3D scenes using Korean historic images. We present a layered illustration approach for viewpoint generation that incorporates color and depth features in areas where the original image is obscured. Our technique involves a multilayered Depth Illustration that achieves precise spatial interaction for a 3D perspective. Additionally, we utilize a deep learning-based coloring approach that enhances regional shades and depth information in obscured areas while considering spatial information. By employing this method, we create 3D images from a single image input with fewer parameters compared to other methods. The generated 3D images can be effectively displayed with motion using conventional display engines. We evaluate the efficiency of our approach on a range of challenging images, demonstrating its effectiveness in conserving RAM and minimizing delays at high rates. This approach simplifies the process of 3D imaging by enabling the generation of 3D views from a single image, which can be used to create virtual reality (VR) and augmented reality (AR) experiences as well as can be used to reconstruct ancient artifacts and structures by estimating the depth of features in an image.
3D插图从一个单一的输入图像使用深度估计方法
通过新兴的3D成像技术,人们可以完全吸收一个场景。在本研究中,我们介绍了一种从单个输入图像生成3D视图的方法,使用韩国历史图像实现迷人的3D场景。我们提出了一种分层插图方法,用于视点生成,在原始图像被遮挡的区域中结合颜色和深度特征。我们的技术涉及多层深度插图,可实现3D视角的精确空间交互。此外,我们利用基于深度学习的着色方法,在考虑空间信息的同时增强模糊区域的区域阴影和深度信息。与其他方法相比,通过采用这种方法,我们可以从单个图像输入中使用更少的参数创建3D图像。使用传统的显示引擎可以有效地显示生成的三维图像。我们在一系列具有挑战性的图像上评估了我们的方法的效率,证明了它在节省RAM和最小化高速率延迟方面的有效性。这种方法通过从单个图像生成3D视图来简化3D成像过程,可用于创建虚拟现实(VR)和增强现实(AR)体验,并可用于通过估计图像中特征的深度来重建古代文物和结构。
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