Winning Back Attendance: Effects of Winning Performance, Online Search, and the MLB Rule Changes for More Dynamic Games

Rhino Kim, Sue Ryung Chang
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Abstract

As Major League Baseball (MLB)’s continuous decline in popularity has caused its game attendance to drop gradually, the league makes a desperate attempt such as game rule changes to remain relevant. Along with the introduction of new rules to make games more dynamic such as the pitch clock, bigger bases, and defensive shift limitations, it is important for MLB franchises to understand drivers for game attendance. We focus on the effect of accumulated winning performance of the two teams on game attendance, one of the key drivers of game attendance, and investigate how it is influenced by consumer and industry factors such as online search and game rule changes. We find that game attendance increases as the prior winning performance of the home (away) team increases (decreases). We also find that online search and rule changes for more dynamic games moderate the effect of winning performance on game attendance.
赢回出勤率:赢球表现的影响,在线搜索,以及更有活力的比赛中MLB规则的变化
随着美国职业棒球大联盟(MLB)人气的持续下降,其比赛上座率逐渐下降,联盟采取了改变比赛规则等孤注一掷的方法来保持相关性。随着新规则的引入,使比赛更具活力,如投球时钟,更大的垒,防守换挡限制,对MLB球队来说,了解比赛上座率的驱动因素非常重要。我们重点研究了两支球队的累计胜率对比赛上座率的影响,这是比赛上座率的关键驱动因素之一,并研究了它如何受到消费者和行业因素(如在线搜索和游戏规则变化)的影响。我们发现,随着主队(客场)胜率的增加(减少),比赛出勤率也会增加。我们还发现,对于更动态的游戏,在线搜索和规则变化调节了获胜表现对游戏出勤率的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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