HUMAN-COMPUTER INTERACTION: ENHANCING USER EXPERIENCE IN INTERACTIVE SYSTEMS

Harem Ali Kheder
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Abstract

In this research, we investigate how human-computer interaction (HCI) can be used to improve the user experience (UX) of interactive systems. Studies in cognitive psychology, information processing, and human factors are examined as they relate to the development of HCI. It highlights how HCI has shifted its focus from functionality to user-friendliness, teaching ability, efficiency, enjoyment, and emotion. To better understand the current state of HCI and UX research, practice, and theory, a systematic literature study is performed. Focusing on users' goals wants, and characteristics at every stage of the design process is central to user-centered design (UCD) ideas and approaches, which are discussed at length in this article. We investigate usability testing as a crucial technique for bettering HCI, focusing on its advantages in pinpointing usability problems, boosting system efficacy, and boosting user pleasure. Methods for creating tests, finding participants, collecting data, and analyzing results are discussed. The importance of prototype methods in HCI and user-centric design is also emphasized in the study. This article delves into the practice of creating prototypes to collect user feedback, iterate designs, and perfect interactive systems. Techniques covered include paper prototyping, interactive wireframes, and high-fidelity prototypes. We propose interaction design frameworks like the User-Centered Design Process (UCDP) and the Double Diamond model to help designers prioritize users when developing interactive systems. The study also delves into how technologies like augmented reality, virtual reality, natural language processing, machine learning, and gesture-based interfaces have revolutionized HCI in recent years. The paper defends user-centric design's place in HCI, pointing out how UX affects user happiness, participation, and output. Researchers and practitioners in HCI and software engineering can greatly benefit from this paper's findings.
人机交互:增强交互系统的用户体验
在本研究中,我们探讨了如何使用人机交互(HCI)来改善交互系统的用户体验(UX)。在认知心理学,信息处理和人为因素的研究被检查,因为他们涉及到HCI的发展。它强调了HCI如何将重点从功能转移到用户友好、教学能力、效率、享受和情感上。为了更好地了解人机交互和用户体验研究、实践和理论的现状,进行了系统的文献研究。在设计过程的每个阶段关注用户的目标、需求和特征是以用户为中心的设计(UCD)思想和方法的核心,本文将详细讨论这一点。我们将可用性测试作为改善HCI的关键技术进行研究,重点关注其在确定可用性问题、提高系统效率和提高用户乐趣方面的优势。讨论了创建测试、查找参与者、收集数据和分析结果的方法。研究还强调了原型方法在人机交互和以用户为中心的设计中的重要性。本文将深入探讨如何创建原型来收集用户反馈、迭代设计和完善交互系统。所涉及的技术包括纸原型、交互式线框和高保真原型。我们提出了交互设计框架,如以用户为中心的设计过程(UCDP)和双钻石模型,以帮助设计师在开发交互系统时优先考虑用户。该研究还深入探讨了近年来增强现实、虚拟现实、自然语言处理、机器学习和基于手势的界面等技术如何彻底改变了HCI。这篇论文为以用户为中心的设计在人机交互中的地位进行了辩护,指出用户体验如何影响用户的幸福感、参与度和产出。HCI和软件工程的研究人员和实践者可以从本文的发现中受益匪浅。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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CiteScore
0.10
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0.00%
发文量
19
审稿时长
12 weeks
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