{"title":"Toxic play: Examining the issue of hate within gaming","authors":"Luke Munn","doi":"10.5210/fm.v28i9.12508","DOIUrl":null,"url":null,"abstract":"This article examines the problem of hate and toxic behavior in gaming. Videogames have risen to become a dominant cultural form, seeing significant increases in players, playtime, and revenue. More people are playing games than ever before, broadening “gamers” into a highly diverse demographic. Yet this rise has been accompanied by a growing recognition of the racism, sexism, xenophobia, and other forms of harassment taking place on these platforms. Hate within gaming creates toxic communities and takes a toll particularly on marginalized groups, raising both ethical and financial issues for the industry, who seek to address this problem in multiple ways. This paper surveys and synthesizes recent research on the topic from both inside and outside academia, laying out the problem, its manifestations, key drivers, and current responses. It concludes with a research agenda that offers a foundation for researchers, policy-makers, and companies to build from.","PeriodicalId":38833,"journal":{"name":"First Monday","volume":"41 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-09-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"First Monday","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5210/fm.v28i9.12508","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"Computer Science","Score":null,"Total":0}
引用次数: 0
Abstract
This article examines the problem of hate and toxic behavior in gaming. Videogames have risen to become a dominant cultural form, seeing significant increases in players, playtime, and revenue. More people are playing games than ever before, broadening “gamers” into a highly diverse demographic. Yet this rise has been accompanied by a growing recognition of the racism, sexism, xenophobia, and other forms of harassment taking place on these platforms. Hate within gaming creates toxic communities and takes a toll particularly on marginalized groups, raising both ethical and financial issues for the industry, who seek to address this problem in multiple ways. This paper surveys and synthesizes recent research on the topic from both inside and outside academia, laying out the problem, its manifestations, key drivers, and current responses. It concludes with a research agenda that offers a foundation for researchers, policy-makers, and companies to build from.
First MondayComputer Science-Computer Networks and Communications
CiteScore
2.20
自引率
0.00%
发文量
86
期刊介绍:
First Monday is one of the first openly accessible, peer–reviewed journals on the Internet, solely devoted to the Internet. Since its start in May 1996, First Monday has published 1,035 papers in 164 issues; these papers were written by 1,316 different authors. In addition, eight special issues have appeared. The most recent special issue was entitled A Web site with a view — The Third World on First Monday and it was edited by Eduardo Villanueva Mansilla. First Monday is indexed in Communication Abstracts, Computer & Communications Security Abstracts, DoIS, eGranary Digital Library, INSPEC, Information Science & Technology Abstracts, LISA, PAIS, and other services.