A Game-Theoretic Analysis of Baccara Chemin de Fer, II

IF 0.6 Q4 ECONOMICS
Games Pub Date : 2023-09-25 DOI:10.3390/g14050063
Stewart N. Ethier, Jiyeon Lee
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引用次数: 0

Abstract

In a previous paper, we considered several models of the parlor game baccara chemin de fer, including Model B2 (a 2×2484 matrix game) and Model B3 (a 25×2484 matrix game), both of which depend on a positive-integer parameter d, the number of decks. The key to solving the game under Model B2 was what we called Foster’s algorithm, which applies to additive 2×2n matrix games. Here “additive” means that the payoffs are additive in the n binary choices that comprise a player II pure strategy. In the present paper, we consider analogous models of the casino game baccara chemin de fer that take into account the 100α percent commission on Banker (player II) wins, where 0≤α≤1/10. Thus, the game now depends not just on the discrete parameter d but also on a continuous parameter α. Moreover, the game is no longer zero sum. To find all Nash equilibria under Model B2, we generalize Foster’s algorithm to additive 2×2n bimatrix games. We find that, with rare exceptions, the Nash equilibrium is unique. We also obtain a Nash equilibrium under Model B3, based on Model B2 results, but here we are unable to prove uniqueness.
Baccara Chemin de Fer的博弈论分析,2
在之前的一篇论文中,我们考虑了室内游戏baccara chemin de fer的几个模型,包括模型B2 (2×2484矩阵博弈)和模型B3 (25×2484矩阵博弈),它们都依赖于一个正整数参数d,即牌数。解决B2模型下博弈的关键是我们所说的福斯特算法,它适用于可加性2×2n矩阵博弈。这里的“可加性”指的是组成参与人II纯策略的n个二元选择中的收益是可加性的。在本文中,我们考虑了赌博游戏baccara chemindefer的类似模型,该模型考虑了庄家(玩家II)获胜的100%佣金,其中0≤α≤1/10。因此,博弈现在不仅依赖于离散参数d,还依赖于连续参数α。此外,这场游戏不再是零和博弈。为了找到B2模型下的所有纳什均衡,我们将福斯特算法推广到可加性2×2n双矩阵对策。我们发现,除了极少数例外,纳什均衡是唯一的。基于模型B2的结果,我们也得到了模型B3下的纳什均衡,但我们无法证明唯一性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Games
Games Decision Sciences-Statistics, Probability and Uncertainty
CiteScore
1.60
自引率
11.10%
发文量
65
审稿时长
11 weeks
期刊介绍: Games (ISSN 2073-4336) is an international, peer-reviewed, quick-refereeing open access journal (free for readers), which provides an advanced forum for studies related to strategic interaction, game theory and its applications, and decision making. The aim is to provide an interdisciplinary forum for all behavioral sciences and related fields, including economics, psychology, political science, mathematics, computer science, and biology (including animal behavior). To guarantee a rapid refereeing and editorial process, Games follows standard publication practices in the natural sciences.
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