{"title":"How efficient are replay attacks against vote privacy? A formal quantitative analysis1","authors":"David Mestel, Johannes Müller, Pascal Reisert","doi":"10.3233/jcs-230047","DOIUrl":null,"url":null,"abstract":"Replay attacks are among the most well-known attacks against vote privacy. Many e-voting systems have been proven vulnerable to replay attacks, including systems like Helios that are used in real practical elections. Despite their popularity, it is commonly believed that replay attacks are inefficient but the actual threat that they pose to vote privacy has never been studied formally. Therefore, in this paper, we precisely analyze for the first time how efficient replay attacks really are. We study this question from commonly used and complementary perspectives on vote privacy, showing as an independent contribution that a simple extension of a popular game-based privacy definition corresponds to a strong entropy-based notion. Our results demonstrate that replay attacks can be devastating for a voter’s privacy even when an adversary’s resources are very limited. We illustrate our formal findings by applying them to a number of real-world elections, showing that a modest number of replays can result in significant privacy loss. Overall, our work reveals that, contrary to a common belief, replay attacks can be very efficient and must therefore be considered a serious threat.","PeriodicalId":46074,"journal":{"name":"Journal of Computer Security","volume":null,"pages":null},"PeriodicalIF":0.9000,"publicationDate":"2023-10-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Computer Security","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.3233/jcs-230047","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
引用次数: 0
Abstract
Replay attacks are among the most well-known attacks against vote privacy. Many e-voting systems have been proven vulnerable to replay attacks, including systems like Helios that are used in real practical elections. Despite their popularity, it is commonly believed that replay attacks are inefficient but the actual threat that they pose to vote privacy has never been studied formally. Therefore, in this paper, we precisely analyze for the first time how efficient replay attacks really are. We study this question from commonly used and complementary perspectives on vote privacy, showing as an independent contribution that a simple extension of a popular game-based privacy definition corresponds to a strong entropy-based notion. Our results demonstrate that replay attacks can be devastating for a voter’s privacy even when an adversary’s resources are very limited. We illustrate our formal findings by applying them to a number of real-world elections, showing that a modest number of replays can result in significant privacy loss. Overall, our work reveals that, contrary to a common belief, replay attacks can be very efficient and must therefore be considered a serious threat.
期刊介绍:
The Journal of Computer Security presents research and development results of lasting significance in the theory, design, implementation, analysis, and application of secure computer systems and networks. It will also provide a forum for ideas about the meaning and implications of security and privacy, particularly those with important consequences for the technical community. The Journal provides an opportunity to publish articles of greater depth and length than is possible in the proceedings of various existing conferences, while addressing an audience of researchers in computer security who can be assumed to have a more specialized background than the readership of other archival publications.