Problem-Solving Skills Viewed from Students’ Learning Style in Problem-Based Learning Assisted by Assemblr Based Javanese Culture Augmented Reality

Firdha Dwi Lestari, Detalia Noriza Munahefi
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Abstract

Problem-solving skills are one of the core skills in mathematics learning; this skill helps the student be an effective problem solver. Conditions in the field show that the problem-solving skills of Indonesian students are currently low. This study aims to know the improvement of problem-solving skills and the description of that skill in terms of learning styles in problem-based learning assisted by Assemblr based on Javanese culture augmented reality. The research method used was a mixed method with a sequential explanatory strategy. Data collection techniques included tests, questionnaires, and interviews. Quantitative data were analyzed through statistical tests and groupings of student learning styles. Qualitative data analysis was carried out through data collection, reduction, presentation, conclusions, and triangulation techniques. This study used a one-group pretest-posttest design with a random sampling technique, and research subjects was selected by purposive sampling based on learning styles. Results show that there are no students with an auditory learning style. Students’ problem-solving skills increased with the n-gain score, which is 0.5 in the moderate category. In terms of learning styles based on Polya’s stages, show that students' problem-solving skills with visual, kinesthetic, and visual-kinesthetic styles are quite good. Students can understand problems, formulate problem-solving plans, and carry out formulations, but students with visual and kinesthetic learning styles are still not careful in calculations and re-checking answers, while students with visual-kinesthetic learning styles do not re-check their answers. Further research is expected to examine all learning styles, including auditory learning styles.
基于装配体的爪哇文化增强现实辅助下问题型学习中学生的问题解决能力
问题解决能力是数学学习的核心技能之一;这项技能帮助学生成为一个有效的问题解决者。实地情况表明,目前印尼学生解决问题的能力较低。本研究旨在了解基于爪哇文化增强现实的assembly辅助下问题型学习中问题解决能力的提升,以及该技能在学习风格方面的描述。使用的研究方法是混合方法与顺序解释策略。数据收集技术包括测试、问卷调查和访谈。通过统计检验和学生学习风格分组对定量数据进行分析。定性数据分析通过数据收集、还原、呈现、结论和三角测量技术进行。本研究采用随机抽样的单组前测后测设计,根据学习风格选择研究对象。结果表明,没有学生具有听觉学习风格。学生解决问题的能力随着n-gain得分的提高而提高,在中等类别中,n-gain得分为0.5。在基于Polya阶段的学习风格方面,显示学生的视觉、动觉和视觉-动觉风格的问题解决能力都很好。学生可以理解问题,制定解决问题的方案,并进行公式化,但视觉动觉学习风格的学生在计算和复核答案时仍然不仔细,而视觉动觉学习风格的学生则不会复核答案。进一步的研究有望检验所有的学习方式,包括听觉学习方式。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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