The Intuitive Way to Solve Construction Problems in the Dynamic Geometry Environment

Ilya Sinitsky
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Abstract

The ability to solve geometric construction problems is justly regarded as an essential component of mathematical culture. The dynamic, general nature of objects provided by dynamic geometry systems allows the development of intuitive methods for solving construction problems. The core mathematical concept underlying this approach is the loci method, in which the main element of the required object forms as the intersection of two loci, each one obtained by purposely ignoring part of the conditions of the problem. With GeoGebra, the relevant locus may be visualized and detected in trace mode. Using dynamic geometry this way for problem solving replaces the single object by the infinite locus and is similar to the introduction of variables for solving equations in school algebra. This paper presents some examples of how this approach may be realized along with the results of a small-scale experiment with pre-service mathematics teachers.
动态几何环境下施工问题的直观求解方法
解决几何构造问题的能力被公正地视为数学文化的一个重要组成部分。动态几何系统所提供的对象的动态性和一般性,允许开发解决构造问题的直观方法。这种方法的核心数学概念是轨迹法,其中所需对象的主要元素形成为两个轨迹的交集,每个轨迹都是通过故意忽略问题的部分条件来获得的。使用GeoGebra,相关的轨迹可以在轨迹模式下被可视化和检测。用这种方法求解动态几何问题,用无限轨迹代替了单一对象,类似于在学校代数中引入变量求解方程。本文提出了一些如何实现这种方法的例子,以及对职前数学教师进行的小规模实验的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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