A History Lesson Designed with the Digital Storytelling Method: Kara Fatma Example

Kamuran Özdemir, Yasemin Er Tuna
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Abstract

Due to the reflections of the changes and developments in science and technology in the field of education, students need educational opportunities that can meet their changing learning needs. Based on this need, the main purpose of this study is to evaluate the digital storytelling process in history teaching and the contribution of this method to history teaching through the views of students. To achieve this goal, a history lesson about “Kara Fatma”, one of the heroines of the National Struggle in the 12th Grade Turkish Republic History of Revolution and Kemalism course, was designed using the digital storytelling method. A seven-week-long study was planned. The qualitative research method was used in the study. The study group consisted of 15 volunteer 12th-grade students. A semi-structured interview form was used to determine the evaluations of the students about the digital storytelling process, and a checklist was employed to evaluate students’ digital stories. The study data were analyzed with content analysis. As a result, it was found that students only used internet sources during the evidence search process, their knowledge of history was enriched with digital storytelling, and that they had difficulty eliciting material for their stories from a huge stack of information. It was concluded that this application contributed to making history lessons fun and could contribute to the presentation of brief and concise, but not long and boring, information and the use of critical thinking skills in lessons. Thus, it has been understood that digital storytelling may contribute to the development of historical literacy in students.
用数字讲故事方法设计的历史课:Kara Fatma的例子
由于科学技术的变化和发展在教育领域的反映,学生需要能够满足他们不断变化的学习需求的教育机会。基于这一需求,本研究的主要目的是通过学生的观点来评估历史教学中的数字叙事过程及其对历史教学的贡献。为了实现这一目标,在12年级的土耳其共和国革命史和凯末尔主义课程中,我们设计了一节关于“卡拉·法特玛”的历史课,她是民族斗争的女主角之一。计划进行为期七周的研究。本研究采用定性研究方法。研究小组由15名12年级的学生志愿者组成。采用半结构化访谈表确定学生对数字故事叙述过程的评价,并采用检查表评估学生的数字故事。对研究资料进行内容分析。结果发现,学生们在证据搜索过程中只使用互联网资源,他们的历史知识通过数字叙事得到丰富,而且他们很难从海量的信息中提取出故事的材料。结论是,该应用程序有助于使历史课程变得有趣,并有助于在课程中提供简短而简洁的信息,而不是冗长而枯燥的信息,并使用批判性思维技能。因此,人们已经理解,数字讲故事可能有助于学生历史素养的发展。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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