Michael G. Jacobides, Francois Candelon, Lisa Krayer, Katie Round, Winson Chen
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引用次数: 2
Abstract
The metaverse comprises a range of technologies offering shared digital experiences based on immersive virtual worlds or decentralised economies. Brands, Big Tech, and investors made huge investments in the metaverse, but users did not share their excitement and the bubble duly burst. We explore this story by drawing on a wide range of data sources and first-hand knowledge. We consider the metaverse as a set of overlapping, partly competing ecosystems and expand the lens of industry architecture to Ecosystem Architecture to examine the rules, roles, and responsibilities involved. We find that incumbent firms rushed to embrace the metaverse in the hope of pre-empting disruption and safeguarding their competitive position, leading to over-investment. Greed among ecosystem orchestrators impeded contributors from creating value, while persistent technological shortcomings impaired the user experience. Our study throws new light on the dynamics of innovation and technology hypes and the challenges involved in cultivating and coordinating ecosystems.
期刊介绍:
Industry and Innovation is an international refereed journal presenting high-quality original scholarship of the dynamics of industries and innovation. Interdisciplinary in nature, Industry and Innovation is informed by, and contributes in turn to, advancing the theoretical frontier within economics, organization theory, and economic geography. Theoretical issues encompass: •What are the institutional underpinnings for different organizational forms? •How are different industrial structures and institutions related to innovation patterns and economic performance?