The transformation of design platform under system thinking

IF 0.8 N/A THEATER
Sheng-Hung Lee, Olivier L. de Weck, Maria C. Yang, Joseph F. Coughlin
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引用次数: 0

Abstract

This study examines the organizational transformation of digital design platforms (DDPs) to present the considerations of DDPs’ value propositions, service offering, and sustainable business models. When we face large, complex, systemic transformational challenges, especially during the pandemic, we must make meaningful changes to a DDP to rise to these social-technological challenges internally and externally to generate positive social impacts and create value for design individuals and communities. Due to COVID-19, people’s daily lives, interactions, and work experiences, and communication patterns dramatically changed, which significantly influenced organizations across scales and industries. DDPs have also been hit by the social-technological impact of COVID-19. We conducted seven semi-structured expert interviews and demonstrated ten case studies across three categories: design competitions, design professional associations, and design companies about DDP transformation associated with COVID-19 through the lens of system engineering. The goal is to analyze organizational change and its impacts on a DDP’s service offering, business model, and organizational culture, in an effort to better prepare new capabilities in the era of social-technological transformation. We identified four key takeaways: (1) craft new partnership connections; (2) identify criteria for transformation; (3) create and extend participants’ engagement level, and (4) leverage collective talents and sources.
系统思维下设计平台的转型
本研究考察了数字设计平台(ddp)的组织转型,提出了ddp的价值主张、服务提供和可持续商业模式的考虑因素。当我们面临巨大、复杂、系统性的转型挑战时,特别是在大流行期间,我们必须对DDP进行有意义的改革,以应对内部和外部的这些社会技术挑战,产生积极的社会影响,为设计人员和社区创造价值。由于新冠肺炎疫情,人们的日常生活、互动、工作经历和沟通模式发生了巨大变化,这对各个规模和行业的组织都产生了重大影响。ddp也受到了COVID-19的社会技术影响。我们进行了七次半结构化的专家访谈,并通过系统工程的视角展示了三个类别(设计竞赛、设计专业协会和设计公司)中与COVID-19相关的DDP转型的十个案例研究。目标是分析组织变化及其对DDP的服务提供、业务模型和组织文化的影响,以便在社会技术转型时代更好地准备新的能力。我们确定了四个关键要点:(1)建立新的合作关系;(2)确定改造标准;(3)创造和扩大参与者的参与水平;(4)利用集体人才和资源。
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来源期刊
International Journal of Performance Arts and Digital Media
International Journal of Performance Arts and Digital Media Arts and Humanities-Visual Arts and Performing Arts
CiteScore
1.70
自引率
0.00%
发文量
29
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