Herd’s Eye View: Improving Game AI Agent Learning with Collaborative Perception

Andrew Nash, Andrew Vardy, Dave Churchill
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Abstract

We present a novel perception model named Herd's Eye View (HEV) that adopts a global perspective derived from multiple agents to boost the decision-making capabilities of reinforcement learning (RL) agents in multi-agent environments, specifically in the context of game AI. The HEV approach utilizes cooperative perception to empower RL agents with a global reasoning ability, enhancing their decision-making. We demonstrate the effectiveness of the HEV within simulated game environments and highlight its superior performance compared to traditional ego-centric perception models. This work contributes to cooperative perception and multi-agent reinforcement learning by offering a more realistic and efficient perspective for global coordination and decision-making within game environments. Moreover, our approach promotes broader AI applications beyond gaming by addressing constraints faced by AI in other fields such as robotics. The code is available at https://github.com/andrewnash/Herds-Eye-View
羊群视角:利用协作感知改进游戏AI代理学习
我们提出了一种名为Herd’s Eye View (HEV)的新型感知模型,该模型采用来自多个智能体的全局视角来提高强化学习(RL)智能体在多智能体环境下的决策能力,特别是在游戏人工智能的背景下。HEV方法利用合作感知来增强RL代理的全局推理能力,提高他们的决策能力。我们在模拟游戏环境中展示了HEV的有效性,并强调了其与传统自我中心感知模型相比的优越性能。这项工作通过为游戏环境中的全局协调和决策提供更现实和有效的视角,有助于合作感知和多智能体强化学习。此外,我们的方法通过解决AI在机器人等其他领域面临的限制,促进了AI在游戏之外的更广泛应用。代码可在https://github.com/andrewnash/Herds-Eye-View上获得
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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