Utilizing outdoor quiz game in secondary school

Tone Vold, Linda V. Kiønig, Souad Slyman
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Abstract

Outdoor play is a natural way for children of all ages to do physical activity. The advantages of being outdoor in an educational setting have been elaborated. For instance, the social constellations may change when outdoors as the social structures defined in the classroom setting no longer apply as the pupils may display different skillsets outdoors as to indoors. Using games for learning purposes have been employed for several decades. As far back as in 1904, the Landlord’s Game was used to teach people about real estate and taxation. Since then games have mostly been developed for leisure purposes, but some also for educational purposes. In this paper, we elaborate on the use of a Norwegian developed quiz game called ‘ZippyGO’. Most of the research on ZippyGO have been focusing on students’ perceptions of the use of this quiz game. In this paper, however, we focus on the teachers’ perceptions and use of an outdoor quiz game for educational purposes. In this particular case, four teachers have collaborated on developing questions for the quizzing. We conducted mixed method ways of collecting data, surveys and semi-structured interviews. Our investigations have focused mainly on how the teachers perceive working on developing adequate questions for the quiz and how they perceive pupils may react to using the quiz game. We have also challenged the teachers on their perceptions of games for learning purposes in general and about being outdoor during class.
利用中学户外益智游戏
户外游戏是所有年龄段的孩子进行体育活动的一种自然方式。户外教育环境的优势已经被详细阐述。例如,当学生在室外和室内表现出不同的技能时,在课堂环境中定义的社会结构不再适用,社会星座可能会在室外发生变化。利用游戏进行学习已经有几十年的历史了。早在1904年,地主游戏就被用来教导人们关于房地产和税收的知识。从那以后,游戏大多是出于休闲目的而开发的,但也有一些是出于教育目的。在本文中,我们详细介绍了使用挪威开发的益智游戏“ZippyGO”。大多数关于ZippyGO的研究都集中在学生对使用这款益智游戏的看法上。然而,在本文中,我们关注的是教师对户外益智游戏的认知和使用。在这个特殊的案例中,四位老师合作开发了测试的问题。我们采用了收集数据、调查和半结构化访谈的混合方法。我们的调查主要集中在教师如何看待为测验开发适当问题的工作,以及他们如何看待学生对使用测验游戏的反应。我们也质疑了老师们对游戏学习目的的看法,以及他们在课堂上的户外活动。
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