A Conflict Management Game in Project-based Learning

Robin Isfold Munkvold, Line Kolås, Adam Palmquist
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Abstract

In project-based learning environments, students often face team frustration and conflicts, necessitating the development of conflict management skills. This study examines how integrating a game-based learning approach impacts students' perspectives on managing conflicts in game development project courses. Drawing on theoretical frameworks related to project-based learning, conflict management, and serious games in conflict resolution education, a case design is employed in higher education that incorporates the game "Cards of Conflict". Document analysis of student reflection notes is utilised to assess the outcomes. The results demonstrate heightened engagement among participants during the game session, leading to awareness and understanding of conflict managing principles. This encompasses the what, the why´s, and the how’s of conflict management, as well as the diverse perspectives of peer students.
基于项目的学习中的冲突管理游戏
在基于项目的学习环境中,学生经常面临团队挫折和冲突,需要发展冲突管理技能。本研究考察了整合基于游戏的学习方法如何影响学生在游戏开发项目课程中管理冲突的观点。基于项目学习、冲突管理和冲突解决教育中的严肃游戏的理论框架,在高等教育中采用了一个案例设计,其中包含了“冲突纸牌”游戏。学生反思笔记的文件分析被用来评估结果。结果表明,在游戏过程中,参与者的参与度提高了,从而提高了对冲突管理原则的认识和理解。这包括冲突管理的内容、原因和方法,以及同学们的不同观点。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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