Review: The Avatar Faculty: Ecstatic Transformations in Religion and Video Games, by Jeffrey G. Snodgrass

IF 0.5 3区 哲学 0 RELIGION
William Sims Bainbridge
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Abstract

Book Review| November 01 2023 Review: The Avatar Faculty: Ecstatic Transformations in Religion and Video Games, by Jeffrey G. Snodgrass The Avatar Faculty: Ecstatic Transformations in Religion and Video Games. By Jeffrey G. Snodgrass. University of California Press, 2023. 262 pages. $85.00 hardcover; $29.95 softcover; ebook available. William Sims Bainbridge William Sims Bainbridge Independent Scholar Search for other works by this author on: This Site PubMed Google Scholar Nova Religio (2023) 27 (2): 118–120. https://doi.org/10.1525/nr.2023.27.2.118 Views Icon Views Article contents Figures & tables Video Audio Supplementary Data Peer Review Share Icon Share Facebook Twitter LinkedIn Email Tools Icon Tools Get Permissions Cite Icon Cite Search Site Citation William Sims Bainbridge; Review: The Avatar Faculty: Ecstatic Transformations in Religion and Video Games, by Jeffrey G. Snodgrass. Nova Religio 1 November 2023; 27 (2): 118–120. doi: https://doi.org/10.1525/nr.2023.27.2.118 Download citation file: Ris (Zotero) Reference Manager EasyBib Bookends Mendeley Papers EndNote RefWorks BibTex toolbar search Search Dropdown Menu toolbar search search input Search input auto suggest filter your search All ContentNova Religio Search Given that the term avatar has long been used to describe the role taken in multiplayer online games like World of Warcraft (WoW), this book is significant for examining rather deeply how the term originated in the Hindu religious tradition of India, conceptualized as spirit possession or spiritual therapeutics. The text chiefly reports on highly focused ethnographic research Jeffrey Snodgrass performed on a particular community in the Rajasthan state of northern India, analyzing deeply and in its cultural context the spirit possession of a woman the author names Bedami, in conflict with her husband, given the name Ramu. A secondary element, however, examines computer games played in India. Depending on the reader’s goal, this book will seem either informative, inspirational, or incomplete. Snodgrass analyzes the case of Bedami and Ramu in several ways, for example in terms of their very personal disagreements and within the context of tension between their... You do not currently have access to this content.
书评:《阿凡达学院:宗教和电子游戏中的狂喜转变》,作者:Jeffrey G. Snodgrass
书评| 2023年11月1日书评:《阿凡达学院:宗教和电子游戏中的狂喜转变》,作者杰弗里·g·斯诺德格拉斯《阿凡达学院:宗教和电子游戏中的狂喜转变》。杰弗里·斯诺德格拉斯著。加州大学出版社,2023年。262页。85.00美元的精装书;29.95美元软封面;电子书。威廉姆西姆斯班布里奇威廉姆西姆斯班布里奇独立学者搜索作者的其他作品:本网站PubMed谷歌学者新星宗教(2023)27(2):118-120。https://doi.org/10.1525/nr.2023.27.2.118查看图标查看文章内容图表和表格视频音频补充数据同行评审分享图标分享Facebook Twitter LinkedIn电子邮件工具图标工具获得权限引用图标引用搜索网站引文威廉姆斯班布里奇;书评:《阿凡达学院:宗教和电子游戏中的狂喜转变》,作者:Jeffrey G. Snodgrass。《新宗教》2023年11月1日;27(2): 118-120。doi: https://doi.org/10.1525/nr.2023.27.2.118下载引文文件:Ris (Zotero)参考资料管理器EasyBib Bookends Mendeley论文EndNote RefWorks BibTex工具栏搜索搜索下拉菜单工具栏搜索搜索输入搜索输入自动建议过滤您的搜索所有内容nova宗教搜索鉴于“化身”一词长期以来一直用于描述在多人在线游戏中所扮演的角色,如魔兽世界(WoW),这本书对于深入研究该术语如何起源于印度的印度教传统具有重要意义。被概念化为精神占有或精神疗法。本文主要报道了杰弗里·斯诺德格拉斯对印度北部拉贾斯坦邦的一个特定社区进行的高度集中的民族志研究,深入分析了一位名叫贝达米的妇女的精神附身,并在其文化背景下与她的丈夫发生冲突,她的丈夫名叫拉穆。然而,第二个因素是调查在印度玩的电脑游戏。根据读者的目标,这本书看起来要么翔实,要么鼓舞人心,要么不完整。斯诺德格拉斯从几个方面分析了贝达米和拉穆的案例,比如他们的个人分歧,以及他们之间的紧张关系。您目前没有访问此内容的权限。
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来源期刊
CiteScore
1.00
自引率
16.70%
发文量
106
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