Word Find Games for Learning Vocabulary in Junior High School

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Abstract

This research discussed learning vocabulary in 8th grade junior high school through mobile games (Word Find). To get the results, researchers used the pre-experimental research design which was carried out to 8th junior high school at MTsN 5 Tangerang. The population used is 35 students in one class. The researchers used purposive sampling. Researchers used tests in the research. There are two tests, namely pre-test and post-test. Pre-test and post-test were conducted to compare whether the implementation of mobile games was effective or not in this research. The data were collected using pre-test and post-test. The result showed that the average pre-test result is 5.22 and the average post-test result is 8.1. According to the data, the value of is bigger than, = 0,046 > = -2,032. So, Ho is rejected and Ha is accepted. It means this application is effective and the teachers can use a Word Find application as vocabulary learning media.
初中词汇学习的单词发现游戏
本研究探讨了初八年级学生通过手机游戏(Word Find)学习词汇。为了得到结果,研究者采用实验前的研究设计,在mtsn5 Tangerang的初八进行了研究。使用的人数是一个班35名学生。研究人员采用了有目的的抽样方法。研究人员在研究中使用了测试。有两个测试,即前测试和后测试。本研究通过前测和后测来比较手机游戏的执行是否有效。采用前测和后测两种方法收集数据。结果表明,前测平均成绩为5.22,后测平均成绩为8.1。的值大于,= 0,046 >= -2032。因此,何某被拒绝,何某被接受。这意味着这个应用程序是有效的,教师可以使用Word Find应用程序作为词汇学习媒体。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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