Influence of hand representation on a grasping task in augmented reality

Louis Lafuma, Guillaume Bouyer, Olivier Goguel, Jean-Yves Pascal Didier
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Abstract

Research has shown that modifying the aspect of the virtual hand in immersive virtual reality can convey objects properties to users. Whether we can achieve the same results in augmented reality is still to be determined since the user’s real hand is visible through the headset. Although displaying a virtual hand in augmented reality is usually not recommended, it could positively impact the user effectiveness or appreciation of the application.
手表征对增强现实中抓取任务的影响
研究表明,在沉浸式虚拟现实中,修改虚拟手的外观可以向用户传达物体的属性。我们能否在增强现实中取得同样的结果还有待确定,因为用户的真实手可以通过耳机看到。虽然通常不建议在增强现实中显示虚拟手,但它可能会对用户的有效性或应用程序的欣赏产生积极影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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