Robot Path Planning Research Incorporating Improved A* Algorithm and DWA Algorithm

IF 2 4区 计算机科学 Q3 AUTOMATION & CONTROL SYSTEMS
Shiya Qu, Guang Feng, Yuhang Jiang, Chunyu Han, Dingyuan Hu, Hongbin Liang
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引用次数: 0

Abstract

For the traditional A* algorithm has problems such as long paths, large number of nodes, and the demand for dynamic obstacle cannot be avoided in complex environment. A mobile robot dynamic path avoidance method will be improved to improve the A * algorithm and improve DWA algorithm Two map environments are used for simulation verification. First, the evaluation function and key node selection strategy are optimized for the A* algorithm, and redundant nodes are deleted; then the dynamic obstacle distance evaluation function is added to the DWA algorithm which for the purpose of the obstacle avoidance performance can be enhanced. The results about the improved A* algorithm reduces 12.20% and 58.33% in path length and number of turning points respectively compared with the traditional A* algorithm can be obviously grasped by the simulation experiment; by using the fusion algorithm whose purpose of using arcs instead of the straight lines is to turn more smoothly, and can be closest to the global optimum while avoiding dynamic obstacles to complete the search.
基于改进A*算法和DWA算法的机器人路径规划研究
传统的A*算法存在路径长、节点多、复杂环境下无法避免动态障碍需求等问题。对移动机器人动态路径回避方法进行改进,改进A *算法和改进DWA算法,采用两种地图环境进行仿真验证。首先,对A*算法的评价函数和关键节点选择策略进行优化,删除冗余节点;然后在DWA算法中加入动态障碍物距离评价函数,增强了避障性能。仿真实验结果表明,改进的A*算法与传统的A*算法相比,路径长度和拐点数量分别减少了12.20%和58.33%;采用融合算法,利用弧线代替直线的目的是更平滑地转弯,在避免动态障碍物的情况下更接近全局最优,从而完成搜索。
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来源期刊
Information Technology and Control
Information Technology and Control 工程技术-计算机:人工智能
CiteScore
2.70
自引率
9.10%
发文量
36
审稿时长
12 months
期刊介绍: Periodical journal covers a wide field of computer science and control systems related problems including: -Software and hardware engineering; -Management systems engineering; -Information systems and databases; -Embedded systems; -Physical systems modelling and application; -Computer networks and cloud computing; -Data visualization; -Human-computer interface; -Computer graphics, visual analytics, and multimedia systems.
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