Optimized Deep Learning Model Using Modified Whale’s Optimization Algorithm for EEG Signal Classification

IF 2 4区 计算机科学 Q3 AUTOMATION & CONTROL SYSTEMS
K. Venu, P. Natesan
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引用次数: 0

Abstract

Brain-Computer Interface (BCI) is a technology in which Electroencephalogram (EEG) signals are utilized to create a link between a person’s mental state and a computer-based signal processing system that decodes the signals without needing muscle movement. The mental process of picturing the movement of a body component without actually moving that body part is known as Motor Imagery (MI). MI BCI is a Motor Imagery-based Brain-Computer Interface that allows patients with motor impairments to interact with their environment by operating robotic prostheses, wheelchairs, and other equipment. Feature extraction and classification are essential parts of the EEG signal processing for MI BCI. In this work, Whales Optimization Algorithm with an Improved Mutualism Phase is proposed to find the optimal Convolutional Neural Network architecture for the classification of motor imagery tasks with high accuracy and less computational complexity. The Neurosky and BCI IV 2a datasets were used to evaluate the proposed methodology. Experiments demonstrate that the suggested technique outperforms other competing methods regarding classification accuracy values at 94.1% and 87.7% for the Neurosky and BCI datasets, respectively.
基于改进Whale优化算法的脑电信号分类深度学习模型优化
脑机接口(BCI)是一种利用脑电图(EEG)信号在人的精神状态和基于计算机的信号处理系统之间建立联系的技术,该系统无需肌肉运动即可解码信号。在不实际移动身体部位的情况下,想象身体某个部位运动的心理过程被称为运动想象(MI)。MI BCI是一种基于运动图像的脑机接口,它允许运动障碍患者通过操作机器人假肢、轮椅和其他设备与他们的环境进行互动。特征提取和分类是脑电信号处理的重要组成部分。本文提出了一种改进的互共生阶段的whale优化算法,以寻找最优的卷积神经网络架构,用于高精度和低计算复杂度的运动图像任务分类。使用Neurosky和BCI IV 2a数据集来评估所提出的方法。实验表明,在Neurosky和BCI数据集上,该方法的分类准确率分别为94.1%和87.7%,优于其他竞争方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Information Technology and Control
Information Technology and Control 工程技术-计算机:人工智能
CiteScore
2.70
自引率
9.10%
发文量
36
审稿时长
12 months
期刊介绍: Periodical journal covers a wide field of computer science and control systems related problems including: -Software and hardware engineering; -Management systems engineering; -Information systems and databases; -Embedded systems; -Physical systems modelling and application; -Computer networks and cloud computing; -Data visualization; -Human-computer interface; -Computer graphics, visual analytics, and multimedia systems.
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