Designing area of circle learning trajectory based on “what-if” questions to support students’ higher-order thinking skills

Q1 Mathematics
I Putu Ade Andre Payadnya, Rully Charitas Indra Prahmana, Jane-Jane Lo, Putu Ledyari Noviyanti, I Made Dharma Atmaja
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引用次数: 0

Abstract

The study material on circle areas is contextually oriented and aids students in comprehending their surrounding environment. Higher-order thinking skills are imperative for the success of circular learning, as they help students grasp concepts holistically and solve concept problems. "What-if" questions can enhance students' higher-order thinking skills through problem-solving activities, fostering critical and creative thinking. However, applying "what-if" questions is limited to serving as problem-posing triggers, resulting in minimal variation in the material. Therefore, this study aims to design a learning trajectory for the area of circles based on "what-if" questions to enhance students' higher-order thinking skills. This research also addresses the gap by utilizing "what-if" questions to construct and evaluate circle area learning activities. We employed design research as the research method, conducted in three stages: preliminary design, experimental design, and retrospective analysis. The results demonstrated that the designed learning trajectory enhanced higher-order thinking skills in various aspects. Students exhibited critical thinking and profound analysis when working on worksheets and addressing the provided problems. Moreover, students showcased creative and divergent thinking abilities, enabling them to generate alternative problem solutions. Furthermore, optimizing technology usage and emphasizing reasoning in learning should be augmented to enhance student motivation and foster innovative learning.
设计基于“假设”问题的圆形学习轨迹,以支持学生的高阶思维能力
关于圆形区域的学习材料以情境为导向,帮助学生理解周围的环境。高阶思维技能对于循环学习的成功至关重要,因为它帮助学生全面地掌握概念并解决概念问题。“假设”问题可以通过解决问题的活动提高学生的高阶思维能力,培养批判性和创造性思维。然而,应用“假设”问题仅限于作为问题提出的触发器,导致材料的最小变化。因此,本研究旨在设计一个基于“假设”问题的圆面积学习轨迹,以提高学生的高阶思维能力。本研究亦利用“假设”问题来建构及评估圈区学习活动,以弥补这方面的欠缺。我们采用设计研究作为研究方法,分初步设计、实验设计和回顾性分析三个阶段进行。结果表明,设计的学习轨迹在各方面都提高了学生的高阶思维能力。学生在做作业和解决问题时表现出批判性思维和深刻的分析能力。此外,同学们展示了创造性和发散性的思维能力,使他们能够提出不同的问题解决方案。此外,应优化技术的使用,强调学习中的推理,以提高学生的学习动机,促进创新学习。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Journal on Mathematics Education
Journal on Mathematics Education Mathematics-Mathematics (all)
CiteScore
4.20
自引率
0.00%
发文量
13
审稿时长
10 weeks
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