A hybrid approach to animating the murals with Dunhuang style

Bingwen Jin, Linglong Feng, Gang Liu, Huaqing Luo, Wei-dong Geng
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Abstract

In order to animate the valuable murals of Dunhuang Mogao Grottoes, we propose a hybrid approach to creating the animation with the artistic style in the murals. Its key point is the fusion of 2D and 3D animation assets, for which a hybrid model is constructed from a 2.5D model, a 3D model, and registration information. The 2.5D model, created from 2D multi-view drawings, is composed of 2.5D strokes. For each 2.5D stroke, we let the user draw corresponding strokes on the surface of the 3D model in multiple views. Then the method automatically generates registration information, which enables 3D animation assets to animate the 2.5D model. At last, the animated line drawings are produced from 2.5D and 3D models respectively and blended under the control of per-stroke weights. The user can manually modify the weights to get the desired animation style.
采用混合的方法使壁画具有敦煌风格
为了对敦煌莫高窟珍贵壁画进行动画制作,我们提出了一种将壁画的艺术风格与动画制作相结合的方法。其关键是将2D和3D动画资产进行融合,由2.5D模型、3D模型和配准信息构建混合模型。2.5D模型由2D多视图绘图创建,由2.5D笔画组成。对于每一个2.5D笔画,我们让用户在多个视图中在3D模型的表面上绘制相应的笔画。然后,该方法自动生成注册信息,使3D动画资产能够对2.5D模型进行动画化。最后,分别从2.5D和3D模型生成动画线条图,并在每笔权值的控制下进行混合。用户可以手动修改权重以获得所需的动画风格。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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