Lumina: a soft kinetic material for morphing architectural skins and organic user interfaces

Chin Koi Khoo, Flora D. Salim
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引用次数: 21

Abstract

The pervasive computing era has seen sensor and actuator technologies integrated into the design of kinetic building skins. This paper presents an investigation of a new soft kinetic material that has potential applications for morphing architectural building skins and organic user interfaces. The material capacities of Lumina to sense the ambient environment, morph and change forms, and emit light are demonstrated in the two prototypes presented in the paper. The first prototype is Blind, a form-changing organic user interface with multiple eye-like apertures that can be programmed to accept data input for visual communication. The second prototype is Blanket, a responsive morphing architectural skin with minimal mechanical and discrete components that sense real-time space occupancy data, manipulate light effects, perform active illumination, and act as an ambient display.
Lumina:一种柔软的动态材料,用于变形建筑皮肤和有机用户界面
在普适计算时代,传感器和执行器技术被整合到动态建筑表皮的设计中。本文介绍了一种新型软动力材料的研究,该材料具有变形建筑表皮和有机用户界面的潜在应用。Lumina材料的感知周围环境、变形和改变形态以及发光的能力在本文的两个原型中得到了展示。第一个原型是Blind,这是一个可以改变形式的有机用户界面,有多个类似眼睛的孔,可以通过编程接受数据输入进行视觉交流。第二个原型是毛毯,这是一个响应式的变形建筑表皮,具有最小的机械和离散组件,可以感知实时空间占用数据,操纵光效,执行主动照明,并充当环境显示。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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